AI Limit has rolled out a major update for both PC and PlayStation 5, introducing the brand-new Semi-Void Form high-difficulty mode. This mode offers an intense challenge with tougher enemies, higher damage output, and greater Sync Rate disruption, rewarding players with increased Crystal drops for their efforts. Alongside the new mode, the update expands gameplay options by enabling separate sprint and dodge keybinding customization.
The patch also brings several balance adjustments across frame abilities, weapon skills, and spells, ensuring smoother combat flow. Visual upgrades such as improved outfit physics, refined enemy animations, and added weapon sheathing effects enhance the overall presentation. A set of bug fixes, UI adjustments, and reduced boss HP in NG+ cycles complete the package, making this update one of the most comprehensive to date.
Full Patch Notes:
New Content
- Added High-Difficulty Mode: Semi-Void Form
- Prerequisite: Start NG+ mode or use NG+ save
- Activation: Use Semi-Void Frame at the first Branch
- Item Location: Sewer Town Southwest, before Sewer Confluence Branch
- Mode Effects: Enemies gain higher HP, damage, and Sync Rate disruption; increased Crystal drops
System
- Sprint and Dodge can now be mapped separately
- Sprint supports toggle or hold when separated
Combat Adjustments
- Frame Abilities:
- Piercing Claw: Reduced Sync Rate on use, +33% Sync Rate on Energy Claw hit
- Thunder Step: Explosion damage +20%
- Seals:
- Scattered Stars: No Sync Rate cost for Counter Field; increases damage taken during use
- Weapon Skills:
- Envenomed Blade – Disperse Toxin: First hit damage +14%
- Hunter’s Blades – Reckless Spin: Final hit damage +20%
- Materialism – Eureka: Counter Sync Rate cost reduced from 25% to 20%, damage +9%
- Holy Embrace – Plume Cyclone: Damage +15%
- Spells:
- EX Railgun: Interrupt resistance removed
- Terra Inferno: First impact damage +20%
- Scales Blast: Increased interrupt resistance
- Lightning Cluster & Portable Lightning Orb: Increased projectile speed
- Ethereal Beam: Reduced tracking
- Minimum Pain: Damage -13%
- Lightning Tornado: Damage -24% but now reduces incoming damage during effect
- Other Combat Adjustments:
- Fixed weapon swap chaining issue
- Reduced NG+ boss HP for Choirmaster, Persephone, and Aether (Stage 2)
- Minor adjustments to weapons and spells for future balance
Visual Improvements
- Fixed outfit visual issues
- Improved outfit physics
- Enhanced enemy animations
- Added weapon sheathing visual effects
Miscellaneous
- Fixed UI display errors
- Updated in-game mouse cursor
AI Limit is a single-player third-person action RPG developed by Sense Games and published by CE-Asia. Built on Unity, the game was released on March 27, 2025, for Windows.
Have you noticed these changes? Share your thoughts in the comments!