Bohemia Interactive has rolled out Update 1.6.0.68 for Arma Reforger across Steam, PlayStation, and Xbox, bringing a comprehensive series of bug fixes, system refinements, and gameplay adjustments. The update introduces numerous stability and performance improvements, corrects long-standing AI and vehicle issues, and refines environmental effects such as autumn leaves and barbed wire interactions. It also includes asset updates like reworked building destruction mechanics and improved particle effects for Kolguyev.
In addition to technical enhancements, the patch significantly adjusts the game’s rank progression and reward balance within its “Conflict” mode. The update also improves quality-of-life features such as UI behavior, audio output on PlayStation 5, and modding configuration options. Overall, version 1.6.0.68 represents a major stabilization milestone that fine-tunes both the gameplay experience and backend systems while paving the way for future expansions of the Enfusion-powered platform.
Full Patch Notes
1.6.0.68 Changelog
Assets
- Changed: Ruins updated for several houses.
- Changed: Destruction configuration improved for over 30 objects.
- Changed: MPL-50 entrenching tool added to USSR Commander loadout.
- Tweaked: Autumn leaves environment particle on Kolguyev.
- Tweaked: Barbed wire damage behavior on training course obstacle.
- Fixed: Floating smaller assets after building destruction.
- Fixed: Mortar shells blocked by camo netting when fired from below.
- Fixed: Ural-4320 hazard lights not functioning correctly.
- Fixed: Smoke grenade simulation issues.
- Fixed: Passengers in Šárka 1203 getting stuck when entering with open doors.
- Fixed: Incorrect passenger positions in UH-1H.
- Fixed: Radios or detonators deploying inside objects.
- Fixed: Hidden weapon HUD when entering LAV-25 turret via commander seat.
- Fixed: Night glow on some binocular glass.
- Removed: Unused Weapon Rack object causing replication issues.
General
- Added: Flying leaves to Kolguyev meadows.
- Changed: Communication hint now triggers after deployment menu.
- Changed: Reduced excessive camera shake from large building destruction.
- Tweaked: Transport unit task notifications limited to once per minute.
- Fixed: Nametags not visible through 2D scopes.
- Fixed: Map closing unexpectedly when entrenching tool equipped.
- Fixed: Mi-8 rear gunner unable to fire or aim.
- Fixed: Undeleted bird flocks after removal.
- Fixed: AI spawning inside buildings.
- Fixed: Improved collision resolution to prevent clipping.
- Fixed: Supply selection loop issues.
- Fixed: Overlapping task list and journal on map.
- Fixed: Overflowing hint titles in various languages.
- Fixed: Persistency saves not clearing destructibles.
- Fixed: Item placement issues when character died mid-action.
- Fixed: Tutorial face animations.
- Fixed: Vehicle supply destruction triggering from minor damage.
- Fixed: Weapon slot movement bugs.
- Fixed: Quickslot assignment errors for slots 5–9.
- Fixed: Inventory focus loss after specific actions.
- Fixed: Volunteer for Group Leader button missing after opening menu.
- Removed: Extra supply caches from higher-tier harbors.
Playable Content
- Added: Limit to multiple HQ Tent hologram placements.
- Added: Reinforce request with reward cooldown.
- Added: Indicator showing radio connection to HQ.
- Changed: Adjusted rank rewards for BASE_SEIZED and control point events.
- Changed: Revised rank progression requirements for several military ranks.
- Tweaked: Task notifications visible only within 2 km of activity.
- Tweaked: Patrol bases and mission parameters on Kolguyev.
- Fixed: Multiple mission and rank-related progression issues.
- Fixed: Combat Ops and Raid task completion errors.
- Fixed: Group invitation bypassing rank requirement.
- Fixed: Supply and reward inconsistencies in Conflict tasks.
- Fixed: Task visibility and debrief screen objective errors.
- Removed: Reward cooldowns from Conflict task system.
Stability and Performance
- Fixed: Several crashes related to throwing, saving, and entity linking.
- Fixed: Memory optimization improvements.
- Fixed: Damage effects persisting after death.
- Fixed: Rare UI-related crashes.
Controls
- Fixed: Inventory and arsenal interface errors when using controllers.
- Fixed: Unresponsive UI slot selection with controllers.
- Fixed: Improperly retained focus in weapon slots.
Audio
- Fixed: PS5 surround sound issue when Linear PCM was not enabled.
- Changed: Reimplemented task notifications and HQ voiceovers over radio.
Modding
- Added: Configurable rank progression reward cooldown via CampaignXPRewards.conf.
- Fixed: Mod crashes related to CharacterCommandClimb functions.
Arma Reforger is an open-world tactical shooter developed by Bohemia Interactive, serving as both a standalone military simulation and a technical foundation for Arma 4. Set on the fictional island of Everon during a 1989 Cold War scenario, it emphasizes authentic combat, teamwork, and sandbox creativity through its “Conflict” and “Game Master” modes. The game’s 1.0 version launched on November 16, 2023, for PC (Steam) and Xbox Series X|S, followed by PlayStation 5 on December 12, 2024.
Have you noticed these changes? Share your thoughts in the comments!

