Electronic Arts and Battlefield Studios have confirmed that Battlefield Labs testing has officially resumed as the team prepares Battlefield 6 for its October 10, 2025 launch. The testing initiative, first introduced during the Open Beta period, will now return with new content, including additional maps and an early implementation of the much-requested Server Browser.
The developers emphasized that Battlefield Labs is a space for experimentation where work-in-progress ideas can be tested in a closed environment. Players who sign up will encounter builds that may still be in alpha state, with the goal of refining balance, stability, and feature accessibility before release. As the studio explained, this testing allows for quicker adjustments in response to community input.
A key highlight of upcoming sessions will be the introduction of the Portal’s Server Browser. This feature, appearing in limited form through the Community tab, will allow players to test hosting and joining experiences with early customization options. The current implementation will focus on stability and usability rather than the full scope of functionality. According to the Battlefield Comms team, “Our main goal is to observe how it works in practice, with initial feedback focusing on accessibility and UI clarity.”
New combined arms maps, such as Operation Firestorm and Mirak Valley, will also be available for testing. These locations are designed to showcase large-scale vehicle combat and combined infantry battles. The developers stated that this phase of Labs will address balance across different environments, taking into account weapon performance, gadget usage, and vehicular play. Players will also have the chance to provide feedback on Hardcore mode settings before they are finalized.
Alongside the renewed testing sessions, the studio has shared full PC requirements for Battlefield 6. The minimum target is 1080p at 30 frames per second on low settings, while recommended specifications aim for 1440p at 60 frames per second on high. At the high end, the Ultra tier pushes the game to 4K at 60 frames per second or 1440p at 144 frames per second, requiring powerful hardware such as an NVIDIA GeForce RTX 4080 or AMD Radeon RX 7900 XTX. Players will also need at least 16GB of RAM, with 32GB recommended for the most demanding settings.
The PC version will include features such as uncapped frame rates, ultrawide and super ultrawide monitor support, and over 600 customization options covering visuals, UI, and accessibility. It will also ship with Javelin, a new anti-cheat system developed internally to safeguard the multiplayer experience. Furthermore, support for modern rendering technologies like Nvidia DLSS 4 with Multi Frame Generation and AMD FSR has been confirmed, ensuring smoother performance across compatible GPUs.
Battlefield 6 also aims to expand player creativity through its Portal feature. The sandbox environment allows players to design unique modes with spatial editing, AI scripting, and custom user interfaces. Community-created experiences will offer full progression and can be filtered through the in-game server browser. EA has promised ongoing post-launch support with new maps, modes, and tools to keep the ecosystem growing.
With its campaign set in 2027 against the backdrop of a conflict between NATO and private military group Pax Armata, Battlefield 6 marks the eighteenth entry in the long-running series. Launching on PlayStation 5, Xbox Series X/S, and PC, the game is shaping up to deliver one of the most ambitious entries yet, blending large-scale warfare with extensive customization and community-driven features.