Battlefield 6 Update 1.4.1.0 launches Season 4: Pacific Front, introducing naval warfare with a brand-new Dynamic Wave System, the Tsuru Reef map, new vehicles, weapons, and Battle Pass content. The update also expands REDSEC with Ranked Battle Royale improvements and additional seasonal rewards.
Beyond the new content, the patch delivers a substantial round of gameplay improvements across player movement, water combat, vehicles, weapons, Portal, UI, audio, AI behaviour, and performance. It is a comprehensive update that touches nearly every part of the game.
New Features
Season 4: Pacific Front
- Season 4: Pacific Front launches on July 21.
- Naval warfare expands gameplay across land, sea, and air.
- Introduces the Dynamic Wave System, affecting movement, visibility, and combat.
- Adds amphibious gameplay across new maps and modes.
- Expands ocean-based combat with new naval mechanics.
New Map
- Added Tsuru Reef.
- Features Battlefield 6’s largest battleground.
- Set across a Pacific archipelago with beaches, cliffs, vegetation, luxury bungalows, and open water.
- Supports combined land, naval, and aerial combat.
New Vehicles
- Added the RCB-90 Patrol Boat.
- Four-seat armoured patrol boat.
- Designed for coastal assaults and vehicle engagements.
- Added the 7.7m NSW RHIB.
- Four-seat light transport boat.
- Equipped with a mounted machine gun.
- Introduced from REDSEC for rapid coastal assaults.
New Weapons and Attachments
- Added BROD 3 carbine.
- Added EF88 assault rifle.
- Added VSSM designated marksman rifle.
- Added Extended Barrel attachment.
- Added 1P86 LPVO optic with switchable 1.50x and 4.50x magnification.
REDSEC
- Added Ranked Battle Royale season.
- Introduced competitive leaderboards.
- Added permanent Ranked rewards.
- Expanded naval warfare into Fort Lyndon marina.
Battle Pass
- Added the Season 4 Battle Pass.
- Includes new weapon packages, soldier skins, XP boosts, themed rewards, and progression paths.
- Added Battlefield Pro rewards, including:
- Instant unlocks.
- Tier skips.
- Exclusive bonus path.
- Five percent XP boost.
- Additional seasonal rewards.
Gameplay Improvements
Water Gameplay
- Improved swimming animations and physics.
- Updated resurfacing mechanics.
- Improved underwater visibility.
- Added Drag and Revive functionality in water.
- Improved parachute deployment near water.
- Enhanced water interaction consistency.
- Reduced fall damage when landing in shallow water.
- Added spawning on squadmates swimming in deep water.
- Improved aim assist against swimming players.
Player Movement
- Increased movement speed required to activate sliding.
- Prevented unwanted slide retriggering.
- Prevented accidental slide activation after jumps and falls.
- Improved spawning while crouched.
- Fixed mounting animation transitions.
- Improved weapon attachment visuals.
- Improved spectator zipline and flash animations.
Vehicle Improvements
- Improved helicopter rotor wash effects.
- Improved tank aiming consistency.
- Enhanced vehicle interaction with water.
- Improved boat, amphibious vehicle, and ground vehicle water effects.
- Fixed vehicle zoom settings after spawning.
Weapon and Gadget Changes
Gadgets
- Fixed Incendiary Airburst Launcher optic disappearing.
- Launchers now continue reloading after being swapped.
- RPG explosions underwater no longer create dirt effects.
- Disabled EOD Bot Arm while swimming.
- Disabled Sledgehammer while swimming.
- Prevented MAS 148 Glaive from locking onto vehicles through terrain.
Weapons
- Improved muzzle effects on multiple weapons.
- Updated bullet behaviour underwater.
- Bullets now lose damage while travelling through water.
- SS26 Incendiary Rounds no longer ignite the ocean floor underwater.
Maps and Modes
- Adjusted Railway to Golmud objective areas to prevent players becoming stuck.
- Restored Commander Tactical Advice in Obliteration.
- Updated Commander attack marker behaviour.
- Fixed Team Death Match spawn locations on Operation Firestorm.
UI and HUD
- Fixed Battle Pass text overlap.
- Corrected numerous reward and challenge icons.
- Improved anti-cheat watermark readability.
- Reduced incoming hit blur intensity.
- Increased Obliteration bomb icon size.
- Improved kill indicator behaviour.
- Fixed numerous weapon attachment alignment issues.
- Fixed Player Profile navigation.
- Updated underwater spotting behaviour.
- Corrected character skin artwork.
- Fixed Bomb Timeout timer.
- Removed Challenges button from attachment screen.
- Fixed Defibrillator crosshair.
- Fixed Season Stats filter reset.
- Fixed Portable Laser Designator crosshair.
- Fixed tutorial prompts remaining on screen.
- Fixed pre-game lobby background video.
Settings
- Added NVIDIA DLSS Multi Frame Generation x5 support.
- Added NVIDIA DLSS Multi Frame Generation x6 support.
- Added NVIDIA DLSS Dynamic Multi Frame Generation.
- Added VSync support with DLSS Frame Generation and Multi Frame Generation.
- Fixed Windows right mouse button input issue.
- Fixed blank Game Settings page accessed through Voice Chat.
Portal Updates
- Improved Spatial Editor behaviour.
- Added new Battle Royale warnings.
- Added missing Rules Editor help text.
- Added Waypoint Path IsClosed property.
- Added GetPlayer and GetVehicle functions.
- Added additional Season 3 content.
- Added Andy’s Custom Breakthrough Template.
- Improved SDK publishing.
- Improved custom mode creation.
- Fixed vehicle-related functions.
- Corrected HQ team colours.
- Fixed remotely hosted map detection.
- Fixed multiple mutators.
- Corrected UI widget enums.
- Fixed ForceBombDrop behaviour.
- Fixed mod.GetSpawner arguments.
- Fixed M-COM SDK settings.
- Fixed Railway to Golmud train capture point tracking.
Audio Improvements
- Added Commander voice-over lines for Obliteration.
- Added female drowning and resurfacing voice lines.
- Added new Commander M-COM voice lines.
- Added Season 4 Battle Pass radio station music.
- Added underwater soldier voice-over.
- Fixed Overtime Commander audio.
- Fixed stationary launcher audio.
- Improved sea vehicle audio.
- Improved stationary turret audio.
- Prevented underwater death sounds from playing incorrectly.
- Improved vehicle audio reliability.
AI Improvements
- Bots now swim to shore.
- Bots can use boats.
- Bots can cross shallow water using land vehicles.
- Bots respond to pick-up requests.
- Bots abandon stranded boats.
- Fixed bot behaviour on Eastwood.
- Prevented bots from taking all boats at round start.
- Delayed bot boat departures to allow player boarding.
REDSEC Changes
Gameplay
- Fixed tank container spawning while parachuting.
- Fixed Squad Wipe score events.
UI and HUD
- Fixed Big Map icon flickering.
- Fixed underground vehicle icons.
- Improved Favourite Weapons navigation.
- Fixed squad colours.
- Fixed Tactical Armory pinging.
Audio
- Fixed Handler briefing playback.
- Prevented incorrect parachuting warnings.
Competitive
- Improved RP calculations.
- Fixed negative RP display.
- Improved Pre-Round rank clarity.
- Fixed RP rewards when disconnected enemies are eliminated.
- Improved RP tally animations.
- Removed Vehicle Keycards, MBTs, and IFVs from Ranked Battle Royale.
Vehicle Changes
- Replaced APC Emergency Repair with Smoke Generator in Battle Royale.
Weapon Balance
M320A1
- Removed the bonus HE ammunition granted at Level 2 Grenadier Trait.
- Reduced maximum HE ammunition increase from 5 to 4.
- Reduced Cluster Munitions submunitions from 6 to 3.
- Reduced maximum blast damage from 30 to 20.
- Reduced blast radius from 2 metres to 1.5 metres.
- Reduced maximum damage distance from 0.6 metres to 0.3 metres.
- Improved submunition spread after impact.
- Reduced clustering by adjusting submunition bounce behaviour.
Battlefield 6 Update 1.4.1.0 releases on July 21, with Season 4: Pacific Front becoming available later that day. Battlefield 6 is available on PC, PlayStation 5, and Xbox Series X/S.

