Capcom has revealed that PC now represents a significant portion of its overall game sales, accounting for roughly half of the company’s total unit sales. The information was disclosed in a recent question-and-answer document published by the publisher alongside its latest financial reporting.
During the Q and A session, Capcom addressed questions about its PC strategy, particularly in relation to Resident Evil Requiem and the advanced visual technologies the game appears to employ on the platform. The company confirmed that the PC market has grown to match console sales in terms of total units.
“As of the third quarter, PC sales account for approximately 50% of total unit sales, and we expect this ratio to continue increasing. Accordingly, we will further strengthen our PC development framework.”
The company also explained that technical work done on recent projects has contributed to improving its development pipeline. According to Capcom, the experience gained while tackling the growing complexity of modern game development will influence upcoming releases.
“The technical expertise gained from addressing increasing program complexity and performance challenges in Monster Hunter Wilds will be applied to future title development.”
The figures reflect a notable shift in Capcom’s overall platform strategy. Historically known as a console-focused developer, the publisher has increasingly leaned into the PC market as digital distribution expands worldwide. As of the third quarter of fiscal year 2025, PC sales represent roughly half of all units sold across the company’s catalog, putting the platform on equal footing with PlayStation, Xbox, and Nintendo systems combined.
The trend becomes even more apparent within digital distribution. According to Capcom’s reported figures, PC accounts for about 60 percent of its digital unit sales. This growth has been supported by the performance of several major releases, including Monster Hunter Wilds and Resident Evil Requiem, both of which launched simultaneously across PC and console platforms.
From a business standpoint, the rise of PC sales also strengthens Capcom’s margins. Digital PC distribution removes many of the traditional costs associated with retail releases, such as manufacturing physical media and maintaining supply chains. As a result, the company has increasingly treated the platform as a central pillar of its global strategy rather than a secondary market.
Capcom has indicated that it expects the share of PC sales to continue rising in the coming years as it expands its development framework and continues building titles designed to perform well across both console and PC ecosystems.

