The Civilization VII 1.1.1 update introduces significant changes to Modern Age pacing, slowing down progression to allow players more time to enjoy late-game strategies. Key adjustments include increased Tech and Civic costs, rebalanced Railroad Tycoon mechanics, and reduced Age Progress gains from eliminating players. Additionally, AI behavior has been refined, with improved scouting, settlement logic, and smarter Commander promotions.
This patch also delivers numerous bug fixes, UI improvements, and narrative event corrections. Leaders like Ashoka, Confucius, and Lafayette receive balance tweaks, while civs such as Buganda, Hawai’i, and Russia see adjustments to their unique abilities. The update also enhances controller support, tooltips, and visual elements across all platforms.
Civilization VII Update 1.1.1 Complete Patch Notes
New Features
- Modern Age pacing adjustments:
- Eliminating a player no longer adds Age Progress in Modern.
- Age Progress from Domination in Exploration Age halved.
- Modern Tech & Civic costs increased by ~25%.
- Railroad Tycoon changes:
- Factory cost ↑ (600 → 1400), Port cost ↑ (550 → 1200), Rail Station cost ↑ (650 → 1200).
- Coal now gives +10% Production to Rail Stations/Ports (down from 100%).
- Oil now gives +10% Production to Factories.
- Military Advisor warns if lacking Commanders before Age transition.
- Map Generation: Two Start Position options (Standard/Balanced) in Advanced Setup.
Leaders & Civs
- Ashoka: Devaraja combat bonus ↓ (+10 → +5 vs. Fortified Districts).
- Confucius: Now correctly unlocks Qing in Modern Age.
- Lafayette: Combat Strength per Tradition no longer doubled in Distant Lands; Settlement bonuses adjusted.
- Buganda: Nyanza Civic now affects full-hex buildings (e.g., Aerodrome).
- Hawai’i: Ahupua’a Tradition now grants +4 Food on Culture Buildings.
- Great Britain (DLC): No Eternal Allies now grants +10% Food/Gold in Towns.
- Rome: Legion Combat Strength per Tradition ↓ (+2 → +1).
- Russia: General Moroz Tundra bonus ↓ (+5 → +3 Combat Strength).
Gameplay Fixes & Adjustments
- AI: Improved scouting, settlement logic, and Commander XP scaling by difficulty.
- Economy:
- Trade Outpost Focus now grants +5 Trade range to all Settlements.
- Ironworks now properly grants Production on Mines/Woodcutters (+1 on Mountains).
- Military: Scorched Earth Policy nerfed (+5 → +3 Combat Strength when attacking).
- UI:
- New “District Under Attack” notification.
- Improved Trade Lens, Unit health bars, and Crisis indicators.
- Fixed Production panel refresh issues.
- Narrative Events: Corrected triggers/rewards for Children of the Sky, The Army’s Soul, The Rains Come, and others.
Platform-Specific Fixes
- PlayStation: UI alignment fixes, Quick Save notifications.
- Switch: Localization text improvements.
- MacOS/Linux: Cursor and right-click routing fixes.
Civilization VII is the latest entry in the acclaimed 4X strategy series by Firaxis Games. Players guide a civilization from antiquity to the modern era, managing diplomacy, warfare, and technological progress. The game features revamped mechanics, deeper leader customization, and dynamic Ages that reshape gameplay.
It was released on February 11, 2025, for PC (Windows/macOS/Linux), Nintendo Switch, PlayStation 4/5, Xbox One/Series X/S, and Steam Deck.