Cronos The New Dawn Patch 326654 Fixes Major Bugs, Boosts Performance, and Adds Quality of Life Updates

by Ali Haider

Cronos The New Dawn has received a new update, bringing the game to version 326654. This patch focuses on addressing critical gameplay issues such as progression blockers, crashes, and AI behavior problems. Players can expect smoother encounters, more reliable cutscenes, and fixes for several immersion-breaking bugs that had previously hindered the experience.

Alongside these fixes, the update improves overall optimization and memory usage, helping the game run more consistently across platforms. Quality of life improvements have also been introduced, including travelog sorting and better progression tracking in New Game Plus. The patch ensures a more polished and stable experience for both new players and veterans.

Full Patch Notes

Critical Issues Fixed

  • Fixed an issue where gates might not open after finishing the cemetery encounter and enabling the generator.
  • Fixed an issue where NG+ Hard mode would not unlock Chimera skin.
  • Fixed an issue where rerouter nails did not unload and caused issues with audio.
  • Fixed an issue where rerouter nails might disappear after loading a game.
  • Fixed an issue where player could walk under a closed barricade on the road to church.
  • Fixed an issue where after Eliza boss fight player could get stuck unable to attack and walking backwards.
  • Fixed an issue where biomass would not display any VFX when being burned after loading a save.
  • Fixed an unexpected crash when shooting a nail out of rerouter.
  • Fixed an unexpected crash on player movement.
  • Fixed an issue where dialogue between Zybert and Eliza was not hearable next to a phone booth.
  • Fixed an issue where Chubby Doppel could despawn in front of players in Factory Zone after acquiring gravity boots.
  • Fixed an issue where brothers cutscene might crash unexpectedly.
  • Fixed an issue where cat animations could glitch during movement.
  • Fixed an issue where uncharged regenerative barrels might appear as regular barrels from afar.
  • Fixed an issue where doppelgangers might not spot player in scripted sequences.
  • Fixed an issue where loading a save at centipede nest would cause optional Chubby to spawn even if defeated.
  • Fixed an issue where skipping optional Chubby encounter would break later scripted sequence.
  • Fixed an issue where player could get stuck on gravity platforms in Factory Zone.
  • Fixed an issue where repeatedly opening item interactions caused the icon to disappear.
  • Fixed an issue where subtitles were not displayed during optional dialogue with Warden.
  • Fixed an issue where doppelganger might get stuck in tentacles and not absorb dead bodies.
  • Fixed an issue where doppelganger would stop detecting player even with line of sight.

Minor Issues Fixed

  • Fixed unwanted characters in splash screen text for some languages.
  • Fixed multiple audio events playing at once after Hidden Facility boss fight.
  • Fixed formatting issues in soul descriptions for some languages.
  • Fixed multiple spots where players could get stuck when using stomp.
  • Fixed clipping issues with Warden’s cape.
  • Fixed missing weapon switch icon in pathfinder carrying sequence.
  • Fixed Chubby Doppel getting stuck on certain objects.
  • Fixed character glitching for a few frames during cutscenes.
  • Fixed explosive barrels not producing blood splashes from enemies.
  • Fixed unwanted frames of gameplay camera visible during Pod cutscene.
  • Fixed enemies standing up too fast after being knocked down.
  • Fixed textures on enemy scanner weapon attachment.
  • Fixed sitting enemies incorrectly standing on beds.
  • Fixed skipped first cutscene causing audio events to play in background.
  • Fixed fears spinning and getting stuck.
  • Fixed objective not updating when entering church main square.
  • Fixed beacons not lighting up in church zone.
  • Fixed stuck player issue after petting cats in cat hub.
  • Fixed enemy shaking when walking out of biomass spawner.
  • Fixed enemy gliding issue due to unreachable behavior.
  • Fixed unhighlighted statues in church puzzle.
  • Improved traveler model in centipede nest.
  • Fixed cat head wiggle animation.
  • Fixed detached hint ribbons from anomaly objects.
  • Fixed doppelganger merging issues on different floors.
  • Fixed camera clipping when receiving damage while petting cats.
  • Fixed inconsistent menu audio events.
  • Fixed enemy scanner red light during cutscenes.
  • Fixed soul perks remaining on weapon slot UI after unequip.
  • Fixed multiple camera clipping spots.
  • Fixed multiple localization issues.
  • Fixed multiple areas where players could get stuck.

Optimization

  • Improved performance spikes when stomping on biomass.
  • Improved performance spikes when stomping on enemies.
  • Improved ray tracing performance.
  • Improved performance spikes on streaming.
  • Improved memory usage.
  • General GPU and CPU optimizations.

Quality of Life Improvements

  • Added sorting to travelog tab in database.
  • Fixed highlight line persisting on Isolation Zone note after interaction.
  • Cats collected in previous playthroughs remain in database in NG+.

Linux Specific

  • Fixed an issue with HDR not enabling properly in Linux version.

Cronos The New Dawn is a 2025 survival horror game developed and published by Bloober Team. The game was released for Linux, Nintendo Switch 2, macOS, PlayStation 5, Windows, and Xbox Series X/S on 5 September 2025, to generally positive reviews from critics.

Have you noticed these changes? Share your thoughts in the comments!

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