Cronos: The New Dawn has crossed 500,000 copies sold, marking a significant early milestone for Bloober Team’s latest release. The studio confirmed the achievement through its official Twitter and X channels, celebrating the growing player base just weeks after launch. In the message shared with fans, the studio wrote, “500,000 Travelers are already paving the path through the unforgiving world, distorted between timelines! Here’s to another incredible milestone for #CronosNewDawn — thank you from the bottom of our hearts! The vocation continues!”
The game originally launched on September 5, 2025, and represents a shift for Bloober Team toward a more action-driven approach within the survival horror space. Cronos: The New Dawn follows a character referred to as the Traveler, who navigates a storyline spanning a post-apocalyptic future and 1980s Poland. The gameplay centers on confronting creatures twisted by temporal distortions, supported by a third-person structure that highlights exploration and combat. The title was self-published and released across a wide range of platforms, including PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2, helping extend its audience reach.
Launch sales for the game exceeded 200,000 digital units within the first three days, covering nearly half of its projected development costs. While those early figures fell short of the studio’s strongest debut, the Silent Hill 2 Remake, which surpassed one million copies sold during the same period, they still provided a solid foundation for further growth. Reaching the half-million milestone suggests that word of mouth and ongoing interest have continued to drive adoption well beyond the initial window. The developer’s public acknowledgment hints at confidence in ongoing sales potential as the game builds on this momentum.
Cronos: The New Dawn now stands as one of Bloober Team’s more notable commercial efforts outside of its major collaboration projects. With players responding to its expanded scope and atmospheric setting, the title seems positioned for continued traction. The studio’s message to fans reinforces this outlook, signaling appreciation for the community and an intention to support the game as it evolves post-launch.

