Dead by Daylight 9.3.2 Bugfix Patch Re-Enables Key Perks

by Ali Haider

Dead by Daylight update 9.3.2 is now live, focusing on re-enabling previously disabled perks and addressing a wide range of gameplay, audio, and environment issues. The patch also includes targeted balance adjustments for The Skull Merchant, refining how her Undetectable status functions.

Beyond balance changes, this update delivers a substantial list of bug fixes across characters, maps, perks, platforms, and UI systems. In addition, the seasonal Bone Chill event is confirmed to return, giving players a clear date to look forward to.

Patch Notes

Important

  • Re-enabled the Breakdown perk
  • Re-enabled the Wicked perk

Killer Updates

The Skull Merchant

  • Increased Undetectable duration to 8 seconds, up from 6
  • Removed Undetectable status effect from Deploying a Drone
  • Granted Undetectable status effect when Recalling a Drone instead

Survivor Perk Updates

Breakdown

  • Hook breaks any time you are removed from it, whether by escape or rescue
  • Killer aura is revealed for 4, 5, or 6 seconds
  • Hooks broken by this perk respawn after 180 seconds
  • Reverted to a previous version of the perk

Wicked

  • Self-unhook attempts in the basement always succeed
  • Killer aura is revealed for 16, 18, or 20 seconds when you are unhooked or unhook yourself
  • Reverted to a previous version of the perk

Archives and Events

  • Bone Chill event returns on Tuesday, December 9 at 11:00 AM Eastern

Environment and Maps

Pallet Density Changes

  • Adjusted unsafe and overly short pallet loops
  • Prevented pallets from spawning against small objects that created awkward loops
  • Reviewed and improved pallet randomization on select tiles
  • Updated maps include Autohaven Wreckers, Backwater Swamp, Crotus Prenn Asylum, The MacMillan Estate, Ormond, Red Forest, and Yamaoka Estate

Bug Fixes

Audio

  • Fixed static sound effects from The Deathslinger power from the Survivor perspective
  • Fixed The Cannibal chainsaw audio playing globally
  • Fixed incorrect sound alert timing during The Knight Guard Summon
  • Fixed overlapping voiceovers involving Vittorio Toscano and The Animatronic
  • Fixed desynchronized voice layers for The Unknown
  • Fixed music being replaced after entering and exiting credits
  • Fixed missing player sounds after quitting a Trial from Match Details

Characters

  • Fixed lighting issues causing bright white hair on multiple characters
  • Fixed Survivor animation issues while infected by Vile Purge
  • Fixed missing rifle aiming animation for The Deathslinger
  • Fixed idle animation issues with Trevor Belmont Legendary outfit
  • Fixed multiple animation and interaction issues with The Animatronic
  • Fixed camera, animation, and interaction issues involving The Knight, The Twins, The Skull Merchant, The Huntress, The Legion, and The Spirit
  • Fixed multiple outfit physics and visual issues across Survivors and Killers
  • Fixed AI behavior and animation issues for The Houndmaster dog

Environment and Maps

  • Fixed out-of-bounds navigation issues on multiple maps
  • Fixed collision, vaulting, and generator interaction issues across several realms
  • Fixed placeholder assets appearing during gameplay
  • Fixed camera misalignment and navigation issues tied to Guard abilities
  • Fixed collision issues affecting Killer powers and Survivor movement

Perks

  • Fixed an issue allowing multiple Obsessions in a single Trial

Platforms

  • Fixed same-platform friend request issues
  • Fixed missing DualSense vibration on PlayStation 5
  • Fixed tutorial soft lock and session join issues on Xbox

Quests

  • Fixed chest unlock challenges not progressing with Key items
  • Fixed incorrect quest date displays
  • Fixed healing quest progress triggering during recovery in the Dying State

UI

  • Fixed missing axe icon when The Animatronic axe was embedded in a Survivor
  • Fixed healing progress icon not advancing from the Dying State

Miscellaneous

  • Fixed Flashbangs and Firecrackers failing to blind players near objects
  • Fixed AFK Crow visuals not dissolving correctly

Dead by Daylight is a 4v1 asymmetrical multiplayer survival horror game developed by Behaviour Interactive. It launched on PC on June 14, 2016, and is available on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X and S, Nintendo Switch, and PC.

Have you noticed these changes? Share your thoughts in the comments!

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