AdHoc Studio has released Update 1.0.14864 for Dispatch, addressing several critical issues affecting the game’s first two episodes. This latest patch corrects multiple progression-stopping bugs, including a malfunctioning tutorial pop-up in Episode 2’s Vanderstenk scenarios and a disappearing Hero Roster following the Museum Hacking sequence. The update also includes fixes for low FPS-related problems and unresponsive menus, ensuring smoother player interactions during choice-based gameplay shifts.
Additionally, the patch resolves audio inconsistencies in the final scene of Episode 1, improving sound balance and ensuring the audio slider functions properly. Together, these adjustments provide a more stable and seamless experience for players navigating Dispatch’s choice-driven superhero narrative.
Full Patch Notes
Dispatch | Update 1.0.14864 (October 22, 2025)
- Fixed an issue with audio levels and audio slider settings not functioning correctly in the final scene of Episode 1.
- Resolved a bug preventing progression during Galen’s tutorial pop-up in Vanderstenk scenarios in Episode 2.
- Fixed an issue where the Pause Menu became unresponsive during choice-based gameplay shifts.
- Addressed a major progression issue where the Hero Roster disappeared after completing the Museum Hacking sequence in Episode 2, particularly under low FPS conditions.
Dispatch is an episodic, narrative-driven adventure game developed by AdHoc Studio, a team formed by former Telltale Games developers. Described as a superhero workplace comedy, it blends decision-making gameplay with story-rich management mechanics. Players assume the role of Robert Robertson, a retired hero turned emergency dispatcher, responsible for assigning a team of unpredictable superheroes to crises across the city.
The first two episodes of Dispatch launched on October 22, 2025, for PC (Windows) and PlayStation 5, with six additional episodes set to release in weekly pairs until November 12, 2025.
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