Microtransactions in EA Skate include bundles worth up to 20 US Dollars, with in-game credits apparently being difficult to earn.
An individual with access to Playtest builds has shared some new details regarding the upcoming free-to-play skating title, confirming prior claims regarding a heavy use microtransactions. According to them, in-game credits are tough to earn or farm.

The Playtester mentioned that the in-game store in EA Skate already has microtransactions in place, including bundles for obtaining items like Nike gear. Most of these bundles come with 5-6 items, including clothing, decks, wheels, etc. At this point, the most expensive bundle currently available on the in-game store costs 2,350 San Van Bucks (the game’s in-game currency), which converts to around 20 US Dollars. It includes a mix of clothing and skating items.
Furthermore, they revealed that a big part of the world map in EA Skate has already been textured. The game has a level progression system in place, and some rewards or items available in the in-game store are locked behind currently unattainable levels.
As per the Playtester, players on PS5 gain access to the EA Skate Closed Alpha through a PlayStation Store key, while the Closed Alpha client simply gets added to the players’ game library on PC. They shared a screenshot of the PS5 system home screen with the EA Skate beta app highlighted as evidence to back their information.
Previously, it was reported that EA had sent out an email to participants of the EA Skate Closed Alpha Playtest, informing them about the introduction of microtransactions in a recent patch, with the addition of new items, features, and gameplay experience updates. The company wants to provide a positive experience to players when purchasing items from the Skate store. To ensure that these goals are achieved at Early Access, the development team has enabled the option to purchase and use virtual currency i.e. San Van Bucks, during the ongoing Closed Alpha Playtest.