Edge Issue 418 Review Scores: ARC Raiders, The Outer Worlds 2, Lumines Arise & More

by Muhammad Ali Bari

Issue # 418 of Edge Magazine has been released, and it features reviews for games including ARC Raiders, The Outer Worlds 2, Lumines Arise and more.

Generally known for its critical stance on games and its wider use of the 10-point scoring scale, Edge Magazine has developed a reputation for being a harsh critic over the years. The publication has given Lumines Arise a very high score of 9, while ARC Raiders and The Outer Worlds 2 are both given high score of 8. To see the accompanied text and full details regarding the verdict for both games, get Edge Magazine issue # 418 by following the link here.

Edge 418

Edge Magazine Issue 418 Review Scores

Review scores from the latest issue of Edge Magazine can be seen below (via the Reset Era forum).

  • ARC Raiders – 8
  • The Outer Worlds 2 – 8
  • Where Winds Meet – 6
  • Lumines Arise – 9
  • Wreckreation – 5
  • Vampire: The Masquerade – Bloodlines 2 – 5
  • Hyrule Warriors: Age Of Imprisonment – 7
  • Dead Static Drive – 3
  • Possessor(s) – 5
  • Forestrike – 6
  • Once Upon A Katamari – 5

In its review of ARC Raiders, Edge describes the game as a tense fusion of survival mechanics and atmospheric sci-fi action. According to the review, much of the experience’s appeal comes from how every mundane task, sorting inventory, salvaging scrap, or deciding what to carry, creates vulnerability in a world where danger can erupt at any moment. Edge highlights the game’s excursions as especially gripping, framing them as grim, almost survival-horror interludes where resource scarcity and oppressive tension amplify every choice.

Meanwhile, Edge characterizes The Outer Worlds 2 as a confident but cautious sequel, one that demonstrates Obsidian’s continued mastery of witty writing, sharp quest design, and more refined combat encounters. The review praises how the game tightens its narrative pacing and delivers some of the studio’s strongest dialogue to date. However, Edge also notes that once the story sheds its most intriguing ideas, the overall direction begins to feel overly safe.

As for the review of Lumines Arise, Edge celebrates it as a revitalization of Q Entertainment’s rhythm-puzzle formula, one that rewards persistence with moments of near-transcendent flow. The review explains that compared to the intuitive immediacy of Tetris Effect, Arise demands a more deliberate mental rhythm, one where players must learn to read both color and space simultaneously to unlock higher-level play. Yet once this internal shift happens, Edge says the game becomes a sensory machine, blending cascading combos, pulsing beats, and reactive visuals into a hypnotic loop.

Last month’s issue # 417 featured reviews for Battlefield 6 (7), Ninja Gaiden 4 (7), Hades II (9), Absolum (9), Little Nightmares III (5), Sonic Racing: CrossWorlds (7), Stray Children (8), Keeper (6), Baby Steps (7), Ball X Pit (8), Spooky Express (9), Dreams Of Another (6), Godbreakers (6).

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