Elden Ring Nightreign Update 1.03.1 Expands DLC Content and Fixes

by Ali Haider

Elden Ring Nightreign Update Version 1.03.1 delivers a substantial mix of additional DLC-driven content, balance adjustments, feature improvements, and a wide-ranging list of bug fixes across all platforms. Players who own The Forsaken Hollows DLC will now encounter expanded activities and encounters when playing Deep of Night mode, provided they are matched with others who also own the DLC.

Beyond new content, the update focuses heavily on gameplay stability, skill interactions, raid events, and system consistency. Numerous fixes address combat behaviors, relic effects, multiplayer synchronization, menu functionality, and edge-case progression issues, making this one of the more comprehensive post-launch updates for Nightreign.

Patch Notes

Additional DLC Content

  • Added new targets for players who own The Forsaken Hollows DLC
  • Added new Landmarks available in Deep of Night mode
  • Added new raid events tied to The Forsaken Hollows content
  • Added Shifting Earth variations to Deep of Night mode
  • Restricted DLC content appearance to sessions where all matched players own the DLC

Balance Adjustments and Feature Updates

  • Increased Fire, Magic, Lightning, and Holy curse effects applied in Great Hollow Shifting Earth temples
  • Adjusted Continuous HP Loss and Continuous HP Recovery curse effects in Great Hollow temples
  • Reduced attack power of wolves summoned during the Tricephalos raid event
  • Added stack count display for damage negation reduction from level 3 Dart-type items via Scholar’s Bagcraft
  • Fixed Scholar Ultimate Art Communion breaking during Executor transformation
  • Added near-death animation when reviving via Power to Balance the World
  • Enabled automatic stacking when swapping identical consumables in the Equipment Menu
  • Added icons and explanations for certain active special effects in the status menu
  • Displayed item rarity color when pinning items
  • Added burning visual effect to character feet when engulfed in Night’s Tide
  • Expanded clue discovery range when revealing hidden clues via maps
  • Added additional Night Aspect attack patterns when all players own The Forsaken Hollows DLC
  • Enabled remapping of the Map Display key in keyboard and mouse settings
  • Applied Map Display remapping to certain menu navigation shortcuts

Bug Fixes and Improvements

  • Fixed multiple Scholar skill, Ultimate Art, and relic interaction bugs
  • Fixed damage propagation, healing, and target analysis issues tied to near-death states
  • Fixed numerous weapon skill and incantation effect inconsistencies
  • Fixed bow-related passive effects and status ailment interactions
  • Fixed relic stack loss after death and revival during Expeditions
  • Fixed incorrect rune sharing behavior after player revival
  • Fixed missing or incorrect weapon appearances
  • Fixed near-death gauge carryover between boss fights
  • Fixed lock-on issues for near-death allies
  • Improved hit detection accuracy for certain boss ground attacks
  • Fixed extensive boss-specific issues across Night bosses, raid events, and DLC encounters
  • Fixed enemy spawning, targeting, despawning, and behavior issues in Shifting Earth areas
  • Fixed multiple progression blockers and softlocks in Great Hollows temples
  • Fixed map display errors, missing icons, and incorrect depth overlays
  • Fixed duplicated or missing Enemy Felled messages
  • Fixed relic and status menu display inconsistencies
  • Fixed matchmaking restrictions related to DLC ownership
  • Fixed Deep of Night rating result inconsistencies
  • Fixed crashes related to Scholar Analyze skill targeting
  • Fixed PlayStation-specific crashes in controller configuration menus
  • Fixed cut-off objective text in German localization
  • Fixed multiple audio playback issues
  • Fixed visual and effects rendering issues
  • Revised various in-game texts
  • Improved overall performance and stability

Steam-Specific Changes

  • Updated the list of prohibited words for Steam builds

Elden Ring Nightreign launched on May 30, 2025, for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X and S, and PC via Steam, with The Forsaken Hollows DLC released on December 4, 2025.

Have you noticed these changes? Share your thoughts in the comments!

You may also like