Escape From Duckov Update V1.2.5 Refines Performance, Expands Mod Support, and Fixes Key Gameplay Issues

by Ali Haider

Update V1.2.5 introduces a series of refinements aimed at improving stability, player convenience, and backend systems within Escape From Duckov. The auto save policy has been adjusted to reduce stuttering inside the base, the number of save slots has been increased, and several item and interface updates enhance usability. Wolves now deal less psionic damage, depleted items appear in trading menus, and some vendor stocks have been expanded. A few targeted fixes address display issues and missing drops to ensure smoother overall play.

This update also brings important improvements for mod creators and users. The load order system is now more reliable, save data tracks enabled mods, and warnings appear when configurations do not match. Enhanced mod recovery logic helps prevent item loss, while a new ItemBuilder API streamlines the creation of custom prefabs. Further adjustments to initialization and parsing systems reinforce the game’s commitment to robust modding support as the community continues to grow.

Full Patch Notes

Updates

  • Adjusted auto save policy to reduce base stuttering.
  • Adjusted psionic damage multiplier for all Wolves to $0.1$.
  • Increased number of save slots to six.
  • Depleted items now appear in trading interfaces.
  • Pan can now be equipped.
  • Increased Lv. 1 J Lab Certificate stock limit from one to three at vendor Xiaoming.
  • Removed unused empty groups from the Addressable system.

Fixes

  • Fixed ammo capacity not displaying in item details.
  • Fixed Lordon’s dog failing to drop its mask.

Mod Related Updates

  • Newly added mods placed at end of list when manual load order is present.
  • Game now attempts to restore missing item IDs rather than skipping them to prevent mod item loss.
  • Saves now record enabled mods and warn when loading with mismatched configurations.
  • Improved mod loading logic so other mod types continue loading after one fails.
  • Added ItemBuilder API for creating custom item prefabs.
  • Adjusted item and component initialization to support ItemBuilder.
  • Improved mod INI parsing to support values containing the equals sign.

Escape From Duckov is a top-down extraction shooter and survival RPG set in a dangerous duck-themed world where players gather loot, build weapons, upgrade their hideout, and fight to survive increasingly risky raids. The game officially released on October 16, 2025, and is available on PC through Steam and the Epic Games Store, as well as macOS.

Have you noticed these changes? Share your thoughts in the comments!

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