A new patch for Everybody’s Golf Hot Shots has sparked debate among players after it significantly boosted performance on Nintendo Switch 2 while seemingly downgrading the experience on the original Switch 1. Update 1.1.1 uncaps the frame rate across both systems, with very different results depending on the hardware.
On Switch 2, the update has transformed the game into a much smoother experience. Players can now enjoy gameplay at 60 frames per second, with the shot gauge also running at the same rate, making shot timing more precise and less frustrating. In regular sunny weather, the frame rate holds near-perfectly at 60 FPS, though certain conditions like hazy mornings can still drag performance down to the mid-40s. The improvements place the Switch 2 version much closer to the PlayStation 5 release, which also struggles in similar weather but aims for higher frame rates overall.
The same cannot be said for the Switch 1 version. Here, the patch has arguably made the game worse. With the frame rate now uncapped, the hardware struggles to keep up, averaging around 35 FPS and often swinging between the low 30s and 40s. This inconsistency makes shot timing harder than before, despite the game’s initial problems with frequent drops below its old 30 FPS cap. Performance issues in poor weather, particularly during ball strikes, remain unfixed. The developer could have solved the issue by including a 30 FPS toggle, a solution already implemented in similar titles.
The update highlights a troubling disparity between the two consoles. On one hand, Switch 2 players benefit from a vastly improved experience that now feels comparable to modern hardware, while Switch 1 owners are left with a less stable and less enjoyable version. Although further optimization is still needed, especially regarding weather effects, Switch 2 has become the recommended platform for fans looking to enjoy the series’ latest entry.