Sucker Punch Productions has released the day one patch for Ghost of Yotei, updating the game to version 1.006. This update introduces a wide range of fixes across performance, gameplay, animation, and environment polish. Players can expect improved stability, optimized mission flow, and numerous quality-of-life upgrades.
The patch also brings balance adjustments to weapons, stealth mechanics, duels, and enemy behaviors, while photomode receives new features and optimizations. With enhancements spanning UI, combat, cinematics, and environmental details, the day one patch aims to deliver a smoother and more immersive launch experience.
Full Patch Notes:
- Performance and Stability
- Improved environmental rendering performance
- Fixed lighting and performance issues in Ray Tracing Mode
- Optimized performance in photomode and large-scale missions
- Fixed rare crashes related to idling, long sessions, and loading saves
- Gameplay
- Corrected audio impact sounds for surface types
- Fixed bugs in bamboo chop and Zeni Hajiki mini games
- Addressed delays in buddy grapple pull and kunai training mission visuals
- Improved interrogation and combat camera transitions
- Fixed bugs and exploits in duels
- Balanced weapons, charms, stealth kills, and Lethal difficulty
- Fixed mission dialogue cutoffs and progress-blocking bugs
- Improved mission navigation and prevented horse interruptions
- Removed decapitation of bounty targets
- Adjusted wolf abilities and Standoff targeting
- Prevented systemic enemies from appearing during fox following
- Added photomode access while camping
- Balanced loot, economy, and tutorials
- Improved combat enemy reactions and AI behaviors
- Animation
- Improved cinematic transitions and character expressions
- Fixed armor and weapon clipping in cutscenes
- Corrected animation artifacts, NPC behaviors, and animal animations
- Updated katana attack transitions and foot matching
- Enhanced weapon draw and stow animations
- Improved animations in training mini games and Brute enemy encounters
- Environment
- Improved onsen assets, layouts, and interactions
- Enhanced flowers, mountain ranges, caves, and snow blending
- Updated trees, textures, and den details for better performance
- Fixed floating objects and optimized world assets
- UI/UX
- Fixed photomode flashes and UI conflicts
- Improved spyglass, map, menus, and vendor interfaces
- Fixed text overflow, overlap, and icon issues
- Updated skill videos, markers, and trophy art
- Reduced pop-ups for smoother starts with bonus content
- Added new photomode options
Ghost of Yotei is an upcoming 2025 action-adventure game developed by Sucker Punch Productions and published by Sony Interactive Entertainment. It serves as a standalone sequel to Ghost of Tsushima and is scheduled to release for PlayStation 5 on October 2, 2025.
Have you noticed these changes? Share your thoughts in the comments!