More than two years after its initial announcement, Prime Video’s live-action adaptation of God of War is gaining momentum. At San Diego Comic-Con 2025, showrunner Ronald D. Moore provided long-awaited details on the highly anticipated project, confirming that the writers’ room is active and development is progressing steadily. With filming expected to begin in 2026 at the earliest, the series has already received a two-season commitment, signaling Prime Video’s confidence in its long-term potential.
The first season will consist of ten episodes and focus on the Norse saga popularized by the 2018 God of War video game reboot. Unlike a frame-by-frame recreation of the source material, the show will take a more interpretive approach while remaining true to the spirit and narrative of the original story. Moore emphasized that the emotional arc—particularly the complex father-son relationship between Kratos and Atreus—remains the series’ centerpiece.
Moore, who is best known for his work on Battlestar Galactica, Outlander, and For All Mankind, admitted he is not an avid gamer. However, he was deeply moved by the story and themes presented in the game. Watching the cutscenes, he found himself drawn not only to the mythology and combat but to the emotional depth between the characters. “It was just emotional and it was different, and I hadn’t seen anything like that before,” Moore stated, noting that he was unfamiliar with the game’s story before diving into its narrative.
Cory Barlog, the creative lead behind the modern God of War games, is directly involved in the series and has been instrumental in helping shape its direction. Moore spoke highly of Barlog’s encyclopedic knowledge of the franchise’s mythology, describing him as someone capable of recalling the intricacies of storylines, character arcs, and world-building elements in minute detail.
While some may expect the show to expand into the Greek mythology elements of Kratos’ earlier journey, Moore was careful not to confirm specific plot points beyond the Norse storyline. “Maybe,” he said, when asked if the show would incorporate elements from the original trilogy. “You’ll have to wait and see.”
In terms of tone, Moore stated the series aims to capture the same emotional resonance and grandeur as the game. “There’s a weight to it, but not so much weight that there’s not enjoyment along the way,” he explained. The adaptation seeks to strike a balance between heartfelt drama and epic spectacle—elements that helped define the 2018 and 2022 games.
Atreus, often seen as a co-lead in the recent games, will play a significant role in the show as well. Moore confirmed that the character’s growth and evolving relationship with Kratos are central to the adaptation. “Here’s a young man who doesn’t know his father very well, that sets out on this mission, and along the way they learn about each other,” he noted.
Despite the ambitious scope of the series, Moore stressed the importance of focusing on the immediate creative task: completing the first season. “Let’s just get from here to here, and let’s not worry too much about what the next season or the next three seasons are going to be,” he said when asked about long-term planning.
God of War joins a growing list of major video game franchises transitioning to prestige television, and Prime Video appears committed to delivering a faithful, character-driven interpretation. With key creative figures like Ronald D. Moore and Cory Barlog collaborating, expectations remain high as the project moves into production planning.
Filming is not expected to begin before 2026, and no casting details have been announced at this time. However, with two seasons already greenlit and the story’s foundations well in place, God of War is shaping up to be one of the most significant video game adaptations in development today.