Rockstar Games has released a new Grand Theft Auto V update for PC, introducing DLSS 4 with Multi Frame Generation support. This enhancement enables GeForce RTX 40 and RTX 50 Series users to achieve significantly higher frame rates while maintaining high visual fidelity, especially at 4K with ray tracing enabled.
According to Nvidia, DLSS 4 with Multi Frame Generation boosts performance for RTX 50 Series GPUs by an average of 3.9 times when running the game at maximum settings. This update builds upon the Enhanced edition’s previous improvements, including DLSS Super Resolution, NVIDIA Reflex, and extensive ray-traced effects.
Full Patch Notes:
Note: Rockstar has not yet shared the full update notes.
- Added DLSS 4 with Multi Frame Generation support for GeForce RTX 40 and RTX 50 Series GPUs.
- DLSS Frame Generation now available to further enhance performance.
- At 4K with max settings and ray tracing, RTX 50 Series performance improves by an average of 3.9x.
- Builds on Enhanced edition features including DLSS Super Resolution, NVIDIA Reflex, ray-traced ambient occlusion, global illumination, shadows, and reflections.
Rockstar Games has recently added support for ray tracing to the game. This ray-tracing update was initially released for the PS5 and Xbox Series S|X, and it was later made available for PC as well. As a result, the PC requirements for the game have increased, but with the introduction of DLSS 4, overall performance should improve.
Grand Theft Auto V is a 2013 action-adventure title developed by Rockstar North and published by Rockstar Games. It is available on PlayStation 3, PlayStation 4, PlayStation 5, Xbox 360, Xbox One, Xbox Series X/S, and PC.
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