GTA V PS4 vs. PS5 Comparison: Is There A Big Visual Upgrade?
GTA V is finally available on the PS5 and Xbox Series X beginning March 15. Is there is a big visual bump here offered here to consider an upgrade?
Rockstar Games has already outlined some of the major changes that they have implemented in GTA V. This includes the support for ray-tracing, improved textures, lighting, and a 60 FPS performance mode. This will mark the first time Grand Theft Auto V will run at 60 FPS on consoles.
The improvements are obvious when we run the game on the PS5. We will use the ray-tracing mode as a comparison here. While I wouldn’t label these improvements are game-changer, and we have yet to see how well the PS5 version holds up against the superb PC version, this is still a decent upgrade if you are coming from the PS4 version.
The first and perhaps the biggest upgrade the PS5 version of GTA V is offering is here is for the shadow quality. Not only do characters feel like they have their place in the environments now with ambient occlusion and proper shadow depth, but they are also lit in a way that makes the scene offer better contrast and depth.
The character models have also received an upgrade as seen in the lead characters getting a facial and texture upgrade. They have a better facial appearance now compared to the PS4 version.
The draw distance has been increased and the foliage density is also higher now. Reflections are sadly not that great since they are not ray-traced but rather cube maps. They do offer a better result now thanks to the improved quality of the reflections. We have already covered a comparison of the reflections but they seem to be a decent upgrade. The water quality has been improved and the same applies to other environmental effects like Sand or Snow.
There are three display modes in GTA V Expanded and Enhanced. They are as follow:
Fidelity Mode: “Tuned for the highest visual quality and targets 30 FPS. In this mode the PlayStation 5 and Xbox Series X support native 4K resolution with ray tracing enabled while the Xbox Series S supports upscaled 4K resolution.”
Performance Mode: “Tuned for the most responsive gameplay experience and targets 60 FPS. In this mode the PlayStation 5 and Xbox Series X support upscaled 4K resolution while the Xbox Series S supports a resolution of 1080p.”
Performance RT Mode: “Hybrid of the Fidelity and Performance modes supporting upscaled 4K resolution with ray tracing enabled and targeting 60 FPS.”
GTA V is out on March 15 for PS5 and Xbox Series X.