Arc System Works has released update 1.43 for Guilty Gear Strive, a major patch bringing several improvements to the game.
This update, released after maintenance on December 23, focuses on resolving technical issues, refining balance, and enhancing the user experience for PlayStation 4, PlayStation 5, Steam, Xbox Series X|S, Xbox One, and Windows platforms. Key improvements include fixes to the TEAM OF 3 Player Match mode, updates to Mission and Training modes, and clarifications on battle mechanics.
Additionally, the update addresses player confusion surrounding certain mechanics, like the behavior of Goldlewis’ Skyfish and Negative Penalty triggers, while setting the groundwork for potential refinements in future updates. Battle adjustments elevate the game’s competitive integrity with the Battle Version updated to 4.02.
Full Patch Notes for Guilty Gear Strive Version 1.43
TEAM OF 3 Mode
- Resolved an issue preventing movement for extended periods when returning to the room after a match.
- Fixed unintended behavior where health and Burst Gauge could be recovered via Assist Skills when health reached zero or time expired.
Online Mode
- Addressed an issue causing only Standard rooms to appear in search results for non-Team of 3 Player Matches, regardless of the search options selected.
Mission Mode
- Corrected an issue where missions would not register as completed when simplified inputs were used in practice and combo missions.
- Fixed minor issues affecting missions.
Training Mode
- Resolved incorrect damage display in certain circumstances.
- Removed “Bit Shift Metron (Level 5 Start)” from Asuka’s Character Specific settings.
Other Fixes
- Updated the description of Asuka’s “Bit Shift Metron” in the Command List.
- Addressed minor visual and gameplay issues.
Battle Mechanics Clarifications
- Skyfish (Goldlewis): Psych Burst cannot counter moves that always trigger Wall Break, including the 51st hit of Skyfish at maximum Security Level.
- Other Moves: Similar behavior applies to Faust’s Hole-in-One! and Potemkin’s Heat Knuckle, with possible future updates to effects or properties.
- Negative Penalty: Fixed an issue where the Negative value and Tension Balance stopped updating after six seconds of no input, ensuring consistent mechanic updates even during long pauses.
Battle-Related Adjustments
- Updated Battle Version from Ver. 4.01 to Ver. 4.02.
Detailed patch notes with balance adjustments are available on the official website.
Guilty Gear Strive is available for PC and consoles. Thanks to continuous updates, it has enjoyed a long life cycle. The developers have confirmed a new character pass that will add new fighters to the game.