The latest update for Guilty Gear Strive, version 1.44, introduces Venom as a playable character, available through Season Pass 4 or as a standalone DLC. His inclusion brings new content, such as his signature BGM tracks and avatar items, which can be unlocked via Fishing. Additionally, new pre-battle dialogue interactions have been added, expanding character interactions between Leo, Ramlethal, Sin, and Millia. The update also enhances the Digital Figure mode by improving camera zoom functionality and introducing new content for Queen Dizzy.
Beyond content additions, this patch focuses on issue fixes and minor balance adjustments. A bug affecting Roman Cancel mechanics has been corrected, preventing unintended special move activation. Several character-specific fixes have been implemented, addressing positioning issues for Chipp, hitbox inconsistencies for Faust’s Hammer, and audio-related errors for Happy Chaos. Additionally, cinematic failures for Faust, Goldlewis, Johnny, and Dizzy’s Ice Field interactions have been resolved. These improvements ensure a smoother and more polished gameplay experience.
Guilty Gear Strive Update 1.44 Full Patch Notes
General/Game Modes
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New Character: Added Venom as a playable character.
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Available after purchasing GGST Season Pass 4 or the Venom DLC.
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New Music Tracks:
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Added Venom’s theme, A Tenth of Myself.
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Added legacy tracks to Gallery Mode:
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A Solitude That Asks Nothing In Return (GGXX)
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Call Shot (GGXrd)
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These tracks are obtainable via Fishing.
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New Avatar Items:
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Added Venom-themed avatar items, accessible through Fishing.
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New Pre-Battle Dialogue Interactions:
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Leo vs Ramlethal / Ramlethal vs Leo
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Leo vs Sin / Sin vs Leo
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Millia vs Millia
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Digital Figure
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Added new content for Queen Dizzy, obtainable via Fishing.
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Adjusted the display area to improve camera zoom functionality when certain elements are hidden.
Issue Fixes
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Resolved a Happy Chaos issue where Break-In aim sight remained on-screen during Team of 3 battles.
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Fixed button guide display inconsistencies when Attack Button Display Format was set to Platform Based.
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Corrected Command List video discrepancies between tutorial clips and in-game behavior.
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Addressed other minor issues for improved stability.
Battle-Related Fixes (Ver.4.02 → Ver.4.03)
All changes are issue fixes.
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Universal Mechanics:
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Fixed a bug where special moves could activate unintentionally after Roman Cancel with a 3-button input.
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Character-Specific Fixes:
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Chipp: Fixed unintended position shifts during Tightrope Run while tethered to Baiken.
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Faust: Resolved an issue where Hole in One! caused the Hammer to lose its hitbox after a second bound.
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Happy Chaos: Fixed repeated block sound effects under certain conditions.
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Faust/Goldlewis/Johnny/Dizzy: Addressed Ice Field issues, including:
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Faust’s Bone-crushing Excitement and Johnny’s That’s My Name cinematic failures.
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Goldlewis’s Down With The System hit consistency.
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Guilty Gear Strive is the latest entry in Arc System Works’ renowned Guilty Gear fighting game series. Known for its visually striking 2D anime-style graphics and deep, combo-driven combat, Strive offers a refined battle system, engaging single-player content, and a strong online multiplayer experience. The game features a dynamic roster of fighters, each with unique playstyles and mechanics, appealing to both casual players and competitive fighting game enthusiasts.
Guilty Gear Strive originally launched in June 2021 for PlayStation 4, PlayStation 5, and Windows. It later arrived on Xbox One and Xbox Series X/S in March 2023 and was most recently released for Nintendo Switch in January 2025. Update 1.44 is available across all platforms as of March 24, 2025.