Xbox Partner Preview was a 30-minute showcase featuring 19 games in total, including 7 new reveals, with 14 of those titles set to launch day one on Xbox Game Pass Ultimate.
The event opened with the reveal of Hunter: The Reckoning Deathwish, a first-person action game set in the World of Darkness universe. It closed with another new announcement, Artificial Detective, a post-apocalyptic adventure centered on a robot investigator and a human child working together to uncover the fate of humanity.
Among the other major reveals was Alien Deathstorm, a first-person title from Rebellion that blends survival elements with a hostile alien setting. Stranger Than Heaven, the next project from RGG Studio, also made an appearance with additional details and will receive a dedicated showcase on May 6 focused on its story and characters. Both titles are planned for Xbox Game Pass.
Several release dates and windows were confirmed during the presentation. Ascend to Zero is set to launch on July 13, 2026, while Frog Sqwad is scheduled for June 2026 with support for up to 8 players. Grave Seasons, a farming sim with darker undertones, arrives on August 14, 2026, and Forever Ago is targeting Fall 2026. Meanwhile, The Expanse Osiris Reborn is aiming for Spring 2027, with a beta planned for April 22, 2026.
Established franchises also featured prominently. Hades II will make its way to Xbox on April 14, launching directly into Game Pass, while Super Meat Boy 3D is set to release on March 31. Serious Sam Shatterverse was revealed as a new entry in the long-running shooter series, arriving later this year.
Additional announcements included S.T.A.L.K.E.R. 2 Cost of Hope, a major expansion that introduces new locations and a storyline centered around faction conflict, as well as Bluey’s Happy Snaps, a family-oriented title launching in Fall 2026. Other newly revealed projects, such as Moosa Dirty Fate and Vaunted, further expanded the lineup of upcoming releases.
Across the board, many of the showcased titles support Xbox Play Anywhere, allowing players to access their games across console, PC, and cloud with shared progress. The presentation also reinforced Microsoft’s continued investment in Game Pass, with a significant portion of the lineup arriving on the service at launch.

