Hollow Knight Patch Version 1.5.12459 introduces new display options, smoother navigation, and expanded controller compatibility, alongside a handful of targeted gameplay adjustments. Players can now take advantage of ultrawide resolutions, improved input handling, and refined visual presentation.
The update also resolves a softlock issue, applies balance tweaks to specific encounters, and delivers performance improvements and general polish across the experience.
Patch Notes
New Features
- Added support for 21:9 and 16:10 resolutions
- Game now pauses while in inventory menus
- Upgraded to Unity Input System for broader controller support
- Original input system remains available via Options > Controller > Advanced Settings
- Added dithering effect and dithering options to reduce color banding
Gameplay Adjustments
- Reduced Grey Prince Zote’s stagger bounce height
- Salubra’s Blessing now deactivates after reaching maximum Soul
Bug Fixes
- Fixed a softlock in the City of Tears Grub room
- Updated Sly’s Great Slash collider to better match visuals
Quality of Life Updates
- Map panning is now smoother
Performance Improvements
- Various performance optimizations
Miscellaneous Fixes
- Various smaller fixes and tweaks
Hollow Knight is a 2D Metroidvania developed and published by Team Cherry. The game originally launched on February 24, 2017, for Microsoft Windows, and later expanded to macOS, Linux, PlayStation 4, Xbox One, and Nintendo Switch. A Nintendo Switch 2 Edition featuring high frame-rate modes and 4K resolution output was released on February 5, 2026, as a free upgrade for existing owners.
Have you noticed these changes? Share your thoughts in the comments!

