Hollow Knight Silksong Beta Patch Adds Controller Support and Fixes Ahead of Patch 3

by Ali Haider

Team Cherry has rolled out a new beta update for Hollow Knight Silksong while development on Patch 3 continues. Available on the public-beta branch, this interim patch introduces expanded controller support, including full DualSense Edge compatibility, and delivers fixes that address lingering issues from the late game.

In addition to technical improvements, the update resolves movement inconsistencies, out-of-bounds scenarios, and several combat-related bugs. More fixes are expected to be added before Patch 3 officially launches, giving players a smoother and more refined experience during testing.

Full Patch Notes

  • Added support for DualSense Edge controllers
  • Improved support for various controllers on Mac
  • Game now pauses when the controller disconnects
  • Fixed various smaller controller issues (more fixes to come in future)
  • Fixed remaining instance of certain players getting stuck cursed while in the late game
  • Fixed Curveclaw not reacting to Hunter down-stab
  • Fixed rare instances of being able to air dash and double jump when not intended
  • Fixed several out of bounds situations
  • Fixed Pharlid Divers sometimes sliding on roofs after ambushing in certain scenes
  • Fixed Eva Hunter Crest upgrades unintentionally clearing tool equips
  • Fixed rare instances of Harpoon sometimes granting 2 Silk instead of 1
  • Various smaller fixes and tweaks
  • Fixed Cogflies sometimes appearing from odd locations after scene transition and, in rare cases, having their active quantity reduced by 1
  • Fixed Crafting Kits not increasing the damage of offensive blue tools (e.g., Sawtooth Circlet)
  • Slight increase to Sharp Dart and Cross Stitch damage
  • Updated damage scaling on Rune Rage to match other Silk Skills
  • Slight decrease to Thread Storm damage at higher needle levels
  • Fixed Surgeon enemies sometimes pulling the hero out of bounds
  • Fixed instances of some Spool Fragments being permanently missable if a player immediately quit after collecting the item
  • Fixed Crust King Khann sometimes falling out of bounds during entry, when fought on low-end systems
  • Fixed rare instance of Second Sentinel becoming rotated when defeated
  • Fixed additional case of Seth sometimes getting out of bounds and not returning
  • Fixed Seth sometimes remaining invincible for a moment at the start of a refight
  • Fixed Vaults slide blocks incorrectly responding to damage sources other than the needle
  • Changed Fine Pins wish drops from 50% chance to 100%, but raised required quantity
  • Fixed issues when consuming a Silkeater while in water
  • Fixed Scuttlebrace sometimes allowing a wall jump when not intended
  • Fixed a soft-lock during the Grand Gate opening sequence, if the Citadel had been visited and some bellshrines remained inactive

Hollow Knight Silksong is a 2025 Metroidvania video game developed and published by Australian independent studio Team Cherry. Released on 4 September 2025, the game is available on Linux, macOS, Nintendo Switch, Nintendo Switch 2, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S.

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