Indiana Jones and the Great Circle Update 5 Adds DLC Support, Very Light Difficulty, and RTX Hair

by Ali Haider

MachineGames has released Update 5 for Indiana Jones and the Great Circle, delivering new features, technical upgrades, and bug fixes across the board. This update enables compatibility with The Order of Giants DLC, introduces a new “Very Light” action experience difficulty aimed at players who prefer puzzle solving and exploration over challenging combat, and adds advanced RTX Hair rendering for high-end Nvidia 50-series GPUs. Additional updates include expanded radio content, improved disguise information in the Quick Inventory, and various visual refinements.

Alongside new features, the patch addresses a wide range of bugs and gameplay issues. Fixes span across missions in the Vatican, Gizeh, Nepal, Sukhothai, and Iraq, resolving quest blockers, animation glitches, crashes, and AI inconsistencies. PC-specific improvements refine ray tracing, DLSS, and upscaler functionality, while Xbox and Steam Deck versions receive stability and localization fixes. With this patch, the game is now fully prepared for the release of its upcoming DLC expansion.

 

Full Patch Notes

New Features

  • Added compatibility with The Order of Giants DLC (available separately).
  • New “Very Light” action experience difficulty for exploration and puzzle-focused play.
  • Added RTX Hair rendering support on Nvidia 50-series GPUs (requires 16GB VRAM+).
  • Expanded radio MCs on Jazz and Opera stations in Marshall College and the Vatican.
  • Vatican radio sets now feature in-game news broadcasts.
  • Quick Inventory now shows which outfits/disguises are safe or restricted in your current area.

Bug Fixes & Game Updates

General

  • Fixed unusable fast-travel signposts after dying during combat cooldowns.
  • Fixed missing adventure book markers after installing Update 4.
  • Fixed control lock during stealth takedowns with Punch Out II ability.
  • Fixed issues with object placement during mantling/vaulting.
  • Fixed whip animation errors tied to deaths during certain traps/final boss.
  • Fixed animation snap when raising candle.
  • Indy’s hand now animates when collecting coins.

Missions & Quests

  • Vatican: Fixed Antique Bust gate issue, inscription counter errors, and various quest blockers.
  • Gizeh: Fixed entry to Nawal’s tent, Gina pathing in scorpion rooms, repeating fights, lighter hint dialogue, and crashes tied to Update 3 saves.
  • Nepal: Improved Gina’s wall-press animations.
  • Sukhothai: Fixed whip detachment on branches, camera shakes in shallow dives.
  • Iraq: Fixed low-res end credits clouds on Series S without texture pack.

UI & Accessibility

  • Fixed corrupted “continue” button visuals during load.
  • Corrected performance metrics description.
  • Manual text now respects toggle settings.

Audio

  • Fixed lingering propeller sounds after Shanghai.
  • Corrected radio processing for Gina’s Sukhothai boat lines.

PC

  • Fixed crashes tied to switching between TAA and upscalers (DLSS, XeSS, FSR).
  • Fixed Frame Generation disabling on skips/restarts.
  • Fixed DLSS Ray Reconstruction rendering issues (glass, caustics).
  • Fixed ray tracing crash in Shanghai.
  • Fixed save corruption issues when linking Steam and Xbox saves.

Xbox

  • Fixed subtitle flickering during cutscene camera cuts.

Steam Deck

  • Fixed black screen delay when generating shader pipelines on first launch.

Localization

  • Added more non-English Indy one-liners.
  • Fixed reversed input in Arabic video settings menu.
  • Russian localization now defaults to Latin alphabet for keyboard bindings.

Indiana Jones and the Great Circle is a 2024 action-adventure game developed by MachineGames and published by Bethesda Softworks. Set in 1937 between Raiders of the Lost Ark and The Last Crusade, the game follows Indiana Jones as he unravels mysteries tied to a global alignment of ancient sites. Featuring first-person adventuring, puzzles, stealth, and whip-based traversal, it blends linear story missions with exploratory environments across iconic world locations.

The game was released for Windows and Xbox Series X/S in December 2024, later arriving on PlayStation 5 in April 2025, with a Nintendo Switch 2 release planned for 2026. It received widespread acclaim and multiple Game of the Year nominations. Its first expansion, The Order of Giants, launches in September 2025.

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