Life is Strange is returning to its roots this spring, with a new entry that reunites the series’ most iconic characters and brings their story to a close. Life is Strange Reunion launches on March 26 for Xbox Series X|S and Xbox on PC, positioning Max Caulfield and Chloe Price at the center of the narrative once again after years apart.
Designed as a direct continuation for fans of the original game, Life is Strange Reunion places Max and Chloe back together under circumstances shaped by time, loss, and unresolved choices. The story revisits the emotional fallout of Arcadia Bay while introducing a new setting at Caledon University, where a mysterious fire becomes the catalyst for another life-altering chain of events. Rather than offering a simple reunion, the game frames their return as something earned, weighed down by memory and consequence.
Max once again has access to her time manipulation abilities, including the power to rewind events, a skill that plays a central role in investigating the unfolding disaster at Caledon. Her abilities allow players to revisit conversations, uncover hidden truths, and escape dangerous situations, but the game emphasizes that her powers have evolved in unexpected ways. One such change allows Max to leap into photographs and remain in the past, effectively restarting events from the moment the image was taken. This mechanic introduces new layers to both puzzle solving and storytelling, reinforcing the idea that Max is operating in unfamiliar territory despite her experience.
Chloe, meanwhile, returns as a fully playable co-lead for the first time. Now working as a touring band manager, she brings a different perspective to the investigation, one shaped by years away from Max and outside the academic world of the university. Her ability to challenge others through sharp dialogue and confrontation allows her to access places, people, and information that Max cannot. While Chloe no longer relies on supernatural powers in the same way, her personality and instincts remain a driving force in the narrative.
The game alternates between Max and Chloe’s viewpoints, presenting their contrasting approaches as complementary rather than conflicting. Their relationship forms the emotional backbone of the story, and players are given agency in how that bond develops. Past decisions, including whether Chloe survived the events of Arcadia Bay and the nature of her relationship with Max, carry weight throughout the experience. These choices influence not only how their shared history is defined, but also what kind of future they may be able to build together.
Life is Strange Reunion also continues threads introduced in Life is Strange Double Exposure, including Max’s ability to shift between parallel timelines and the lasting impact of merging those realities. While some familiar faces return from that chapter, the focus remains firmly on Max and Chloe, with the narrative framed as a definitive conclusion to their long-running arc.
More details about the mystery surrounding Caledon University and its supporting cast are expected ahead of launch. For now, Life is Strange Reunion is positioned as a closing chapter shaped by memory, consequence, and choice, offering longtime fans a final opportunity to influence the fate of two characters who have defined the series since its beginning.

