MindsEye Targets 4K with Ray Tracing on PS5, But Struggles to Maintain 30 FPS

by Ali Haider

Early footage and technical analysis of MindsEye, the upcoming action-adventure title from Build a Rocket Boy and IO Interactive, have begun to surface ahead of the game’s official release on June 10, 2025. Despite the application of a day one patch, the current state of the game indicates that while it delivers on visual fidelity, it faces significant challenges in performance stability on PlayStation 5.

Based on available video analysis, MindsEye targets a dynamic 4K resolution and utilizes Temporal Anti-Aliasing Upscaling (TAAU) to reconstruct its visuals from a lower internal resolution, which may drop as low as 1080p during intensive scenes. The final output is visually clean and appears to incorporate advanced graphical features, including ray-traced global illumination, soft shadows, and realistic ambient occlusion. Notable visual enhancements such as high-resolution lighting passes, volumetric effects, and detailed environmental shading reflect the developers’ ambition to push the graphical envelope on console hardware.

However, these visual achievements come at a notable performance cost. MindsEye does not feature a performance mode on PS5, and frame rate stability remains a concern. Reports suggest that the game struggles to maintain a consistent 30 frames per second, with noticeable dips during gameplay and cutscenes. Despite the absence of AMD’s FidelityFX Super Resolution (FSR), the game relies solely on TAAU or a comparable proprietary solution, which may not be sufficient to offset the rendering load caused by its high visual targets.

Earlier impressions from players who accessed early copies of the game, including Twitter user MrHazel88, echo these concerns. Playing on a PS5 Pro, they observed significant level-of-detail pop-in, screen flickering during camera movement, and persistent frame rate issues. Visuals were described as washed out and lacking clarity, while gameplay feedback was reported as minimal, particularly during combat sequences. One major concern involved a game-breaking bug that halted progression in the main storyline, further suggesting the game may require additional post-launch support.

While the day one patch has provided some improvements over the on-disc version, MindsEye still appears to suffer from performance and polish issues that may affect the player experience at launch. As the game nears release, it remains to be seen whether further optimization will address these concerns or whether players will need to wait for future updates to enjoy the game as intended. MindsEye is due for release on June 10 for PlayStation 5, Xbox Series X|S, and PC.

You may also like