Monster Hunter Stories 3 Best Settings Guide For PC & Steam Deck

by Muhammad Ali Bari

Capcom’s new role-playing game, Monster Hunter Stories 3, is now available for PC, and we’ve put together the best settings for getting optimized performance on mid-end system specs and the Steam Deck.

Before we delve into the best settings for the PC version of Monster Hunter Stories 3, make sure you’ve updated your GPU drivers and Windows to their latest respective versions. Additionally, disable or close any unnecessary background applications in order to reduce the CPU overhead as much as possible. The settings detailed ahead should provide a more optimized balance between graphics and frame rate compared to the presets available in-game.

Monster hunter stories 3 best settings

Monster Hunter Stories 3 Best Settings

The settings below are there to serve as a broad starting point for further optimization based on your specific hardware specs. As a result, you may need to further tweak some settings until you find a sweet spot based on your display’s refresh rate and the overall performance you seek.

MONITOR

  • Screen Mode: Borderless Window
  • Resolution: as per the max resolution of your display or preference
  • Framerate Cap: as per the max refresh rate of your display or preference
  • V-Sync: Off on a VRR/G-Sync supported display, else On

GRAPHICS

  • Upscaling (Super-Resolution Imaging): NVIDIA DLSS on supported GPUs, AMD FSR otherwise
  • Upscaling Mode: Quality
  • Texture Quality: High
  • Mesh Quality: High
  • Cloud Image Quality: High
  • Grass/Tree Quality: High
  • Grass/Tree Sway: Yes
  • Surface Quality: Medium
  • Draw Distance: Medium
  • Shadow Quality: Medium
  • Distant Shadow Quality: Low
  • Ambient Occlusion: High
  • Bloom: On
  • Motion Blur: Off
  • Depth of Field: On
  • Volumetric Fog: Medium
  • Variable Rate Shading: Off
  • Animation Culling: Medium

How Does Monster Hunter Stories 3 Run On Steam Deck?

MONITOR

  • Screen Mode: Borderless Window
  • Resolution: 1280 x 720
  • Framerate Cap: 60
  • V-Sync: Off

GRAPHICS

  • Upscaling (Super-Resolution Imaging): AMD FSR otherwise
  • Upscaling Mode: Quality
  • Texture Quality: High
  • Mesh Quality: High
  • Cloud Image Quality: Low
  • Grass/Tree Quality: High
  • Grass/Tree Sway: Yes
  • Surface Quality: Low
  • Draw Distance: Near
  • Shadow Quality: Low
  • Distant Shadow Quality: Low
  • Ambient Occlusion: Low
  • Bloom: On
  • Motion Blur: Off
  • Depth of Field: On
  • Volumetric Fog: Low
  • Variable Rate Shading: Off
  • Animation Culling: Near

As seen in the above video, Monster Hunter Stories 3 tends to run above 50 fps most of the time on the Steam Deck using a mix of low to high graphical settings, with some occasional dips into the high 40s. As such, we consider the game very playable on Valve’s handheld device.

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