Hello Games has released the massive No Man’s Sky 6.0 update, introducing the Corvette-class starship, a fully customizable and habitable spacecraft. This new feature brings modular construction, furnished interiors, multiplayer missions, and a dedicated expedition with exclusive rewards. Players can now explore the universe aboard larger, more advanced ships while enjoying new gameplay systems such as spacewalking and advanced autopilot functions.
The update also introduces the Skyborn Exosuit and Jetpack, new Twitch Drops, rendering upgrades including DLSS 4, PSSR, and XeSS 2, along with extensive quality-of-life improvements. Numerous bug fixes, performance optimizations, and graphical enhancements make this one of the most significant updates in the game’s history.
Full Patch Notes
Corvette-Class Starships
- Added Corvette-class ships with customizable interiors and modular assembly.
- Tutorial for building the first Corvette activates upon collecting a module.
- Corvette modules include habitation units, wings, engines, weapons, reactors, shields, and decorative parts.
- Modules can be found in salvage containers, derelict freighters, pirate drops, frigate expeditions, and mission rewards.
- Structural modules stored in inventory and consumed during construction.
- Furnishings and base decorations can be installed inside Corvettes.
- Habitation modules come in Titan, Thunderbird, and Ambassador classes, each with unique aesthetics.
- Multi-storey assembly supported with internal stairways.
- Functional modules include Living Wall, Nutrition Unit, Refiner Unit, and Mission Radar.
- Corvette Workshop terminals on space stations allow assembly, purchases, and trades.
- Draft Corvettes can be saved for later edits.
- Overflow cache collects refunded modules.
- Corvette features powerful pulse drive, autopilot navigation, and teleport accessways.
- Added support for multiple physics worlds for stable travel.
- Spacewalking now fully supported with jetpack navigation in space.
- Added Corvette-specific visual effects, audio, and camera handling.
Corvette Multiplayer Missions
- Corvette-based mission board for cooperative objectives and rewards.
Corvette Expedition
- Expedition Nineteen: Corvette begins soon, running for six weeks.
- Rewards: posters, decals, titles, Vigilant jetpack trail, plasma starship trail, Deadeye Cannon module, and Mecha-Mouse companion.
Skyborn Exosuit and Jetpack
- Added 5-piece Skyborn Exosuit with armor, gloves, boots, legs, and torso.
- Added Skyborn Jetpack.
Twitch Drops
- New Twitch Drop campaign featuring exotic base parts, starships, fireworks, appearance items, and more.
Gameplay and Quality of Life
- Control rebinding support on console.
- Rearranged input bindings for better usability.
- Graphics option for underwater blurring and light scattering.
- Added translations for system-level dialog boxes on PC/Mac.
- Improved visibility of “Switch Base” control.
- Added copy/paste functionality for Friend Codes on PC/Mac.
- Improved UI dialog box appearance and scroll functions.
- Increased planets with ancient bones and salvageable scrap.
- Salvage containers no longer guarded by corrupt Sentinels.
- Improved destination time estimates and HUD marker accuracy.
- Landing pad readouts on Space Anomaly improved.
- Robotic creatures now lay metal eggs.
Rendering Enhancements
- Added NVIDIA DLSS4, PlayStation PSSR, and Intel XeSS 2 support.
- Implemented moment-based transparency for better visual layering.
- Localized hero lighting for player characters.
- Improved rendering of ships, Multi-Tools, jetpacks, and glowing objects.
- Enhanced cloud shadows, semi-transparent particles, and heavy air effects.
Bug Fixes
- Fixed NPC ship landing conflicts.
- Corrected creature teleportation in caverns.
- Fixed Autophage staff rendering glitches.
- Settlement building button fixed.
- Resolved missing frigate expedition logs.
- Fixed cross-save UI mismatch.
- Corrected Station Core text appearance.
- Fixed terrain corruption on lower-end systems.
- Resolved distant VR flickering.
- Fixed fishing line rendering in multiplayer.
- Fixed rare issue with multiplayer player names.
- Addressed multiple rare crashes.
Abandoned Mode
- Added Mech Hardframe parts to research trees.
- Fixed Creature Pellets recipe availability.
Optimisations
- Occlusion culling on Xbox Series, PS4, PS5 for better framerate indoors.
- Multi-threaded rendering on PC for improved CPU performance.
- Optimizations for mature saves with many missions.
- General performance improvements across HUD, physics, audio, particles, and more.
- Improved load times near large planetary bases.
- Memory savings for large textures and data loading.
- Reduced shader count for faster loading.
No Man’s Sky is an action-adventure survival game developed and published by Hello Games. It was released worldwide for PlayStation 4 and Windows in August 2016, for Xbox One in July 2018, for PlayStation 5 and Xbox Series X/S in November 2020, for Nintendo Switch in October 2022, for macOS in June 2023, and for Nintendo Switch 2 in June 2025. Built around exploration, survival, combat, and trading, it features a procedurally generated universe with over 18 quintillion planets to explore.
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