No Man’s Sky 6.2 Update Adds Gravitino Coil and Remnant Expedition

by Ali Haider

No Man’s Sky Update 6.2, titled Remnant, introduces the Gravitino Coil, a new gravity-manipulation device for the Multi-Tool, alongside a large-scale industrial waste salvaging system tied to scrap worlds. The update significantly expands Colossus Exocraft functionality, adding customization modules, new technologies, and a dedicated waste-processing gameplay loop.

In addition to new content, Update 6.2 delivers major performance optimizations, multiplayer improvements, UI refinements, and an extensive list of bug fixes across Exocraft, corvettes, rendering, stability, and mission systems. Support for DLSS 4.5 and multi-threaded rendering on Nintendo Switch platforms headline the technical upgrades.

Patch Notes

New Features

  • Gravitino Coil
    • New gravity-manipulation device for the Multi-Tool, available at the Space Anomaly and planetary Waste Processing Plants
    • Magnetises and launches moveable objects, including industrial waste, golden ruin spheres, Sphere Creator objects, Sentinel combat supplies, and Sentinel drones
    • Launched Sentinels are temporarily stunned
  • Industrial Waste Collection and Salvage
    • Industrial waste added to scrap planets in small piles and large heaps
    • New Waste Processing Plant building type with interactive recycling systems and reward opportunities
    • Double-tooting the Colossus horn at valuation scales initiates interaction
    • Exocraft Radar can locate processing plants and waste heaps
    • Added scrap-hunter tutorial mission
    • New Scrap Salvaging and Industrial Waste guide entry
    • New player titles for scrap hauling and waste processing
    • Titles unlock Colossus customization modules
  • Colossus Customisation
    • Added aesthetic and utility modules, including tippable flatbed and mountable furnace
    • New cockpit interiors matching external cabin geometry
    • Appearance Modifier and Geobay now store up to six named configurations
  • Remnant Expedition
    • Expedition Twenty-One begins shortly and runs approximately six weeks
    • Rewards include posters, decals, titles, animated gesture, three Colossus modules, and five-piece Heirloom customisation set
  • Twitch Rewards
    • New Twitch Drops package with base parts, starships, fireworks, and appearance items

Exocraft Improvements

  • Improved obstacle destruction to reduce snagging
  • Enhanced Colossus braking downhill and first-person turning responsiveness
  • Improved dust trail and exhaust visuals
  • Added Cyclops Scope technology for Analysis Visor use while driving
  • Added Excavation Blade technology for harvesting resources from destroyed obstacles
  • Added new Colossus driving music track
  • Fixed multiplayer horn audio
  • Fixed premature exterior technology visuals
  • Fixed scan marker detection inconsistencies
  • Fixed unintended Exocraft exit when tagging markers
  • Fixed terrain holes caused by Exocraft laser
  • Fixed regeneration visual bug when customising decals
  • Fixed missing laser audio on first fire
  • Fixed driving input during Photo Mode camera adjustments
  • Fixed Radar failing to detect damaged or partially installed tech

Corvettes

  • Corvettes now buildable on Nintendo Switch
  • Multiplayer interior decoration support with configurable permissions
  • Interior decoration allowed while in flight
  • Fixed placement, collision, and camera edge cases
  • Fixed self-placement of corvette parts
  • Fixed timing-related softlocks and invalid finalisation states
  • Fixed landing pad light flashing
  • Fixed duplicate markers and placement errors
  • Improved lighting transitions and prevented planetary lighting bleed
  • Fixed derelict freighter messaging issues
  • Restored Space Rescue mission visibility
  • Fixed module resale reward issues
  • Fixed missing quantity arrows in Workshop
  • Fixed external color affecting interior decorations
  • Fixed missing Titan Cockpit geometry on low settings
  • Fixed Titan Hab and Wings of Aeron connection issue
  • Improved movement animations aboard corvettes
  • Improved hydraulic leg visuals and animations

Clouds

  • Improved cloud stability, performance, and appearance, particularly on lower settings

UI and Input

  • Improved unlockable technology tree layout on handheld devices
  • Fixed cropped, overlapping, and blurry UI elements
  • Increased text size on several handheld UI screens
  • Fixed Phase 5 patch visibility issue
  • Fixed blurry textures below 4K on PC
  • Fixed HUD notification background alignment
  • Fixed missing planet thumbnails in Personal Records
  • Input Fixes
    • Fixed touch input detection on Steam Deck
    • Fixed handheld virtual keyboard issues
    • Fixed DS4 and DS5 scan functionality in Exocraft on Steam
    • Fixed mouse cursor lag on PC boot screens with V-Sync enabled

Stability and Optimisation

  • Enabled multi-threaded rendering on Nintendo Switch and Nintendo Switch 2
  • Implemented tiled lighting for performance and flicker fixes
  • Added DLSS 4.5 support
  • Optimised deep space, planetary environments, settlements, and large save files
  • Implemented memory-saving improvements
  • Fixed rare crashes and multiplayer disconnections

Quality of Life and Bug Fixes

  • Fixed Helios daily discovery submission issue
  • Added visual variations for floating stone guardians
  • Automatically adds visited Space Stations to teleport list when owning a base in-system
  • Fixed Refiner and Nutrient Processor fuel and retrieval issues
  • Fixed Personal Refiner slot activation issue
  • Fixed Lost in Space mission log visibility issue
  • Fixed VR Multi-Tool holstering behavior
  • Improved VR craft tree placement
  • Fixed incorrect starship scaling
  • Smoothed docking animations in multiplayer
  • Fixed ship landing pad sinking issue
  • Fixed incorrect freighter bridge loading
  • Fixed camera malfunction when interacting with galaxy map
  • Fixed Sentinel drones clipping through terrain
  • Fixed creature physics and tracking issues
  • Prevented vehicle weapons from hitting own vehicle
  • Fixed landscape fall-through issues for Exocraft and Starships
  • Addressed derelict teleporter messaging
  • Fixed shared Visited labels in multiplayer
  • Improved Nintendo Switch volumetrics and lighting
  • Fixed torch lighting self-illumination
  • Fixed Space Anomaly render issues
  • Fixed planetary atmosphere popping
  • Fixed black screen on Emergency Light placement
  • Fixed object disappearance and specular fade artifacts
  • Improved cockpit light stability and planetary digsite lighting
  • Improved materials for settlements and base parts
  • Enhanced Gravitino Ball glow
  • Fixed glass visual issue in Horizontal Alloy Window Top
  • Updated Skyborn Armour visuals
  • Fixed freighter bridge and Light Table flicker
  • Fixed cape rigidity after sprinting
  • Improved distant planetary object rendering
  • Miscellaneous text fixes

No Man’s Sky Update 6.2 Remnant is available across all current platforms, including PlayStation, Xbox, PC, Nintendo Switch, and Nintendo Switch 2, as of February 11, 2026.

Have you noticed these changes? Share your thoughts in the comments!

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