No Man’s Sky 5.20 update introduces Expedition Sixteen, titled “The Cursed,” which will run for approximately two weeks. This expedition brings new gameplay elements where boundary walls between universes are crumbling, leading to the replacement of conventional hazards by Local Boundary Strength, a mechanic that players must manage to avoid dangerous boundary horrors. The rewards for participating in the expedition include new customization options such as posters, decals, titles, a jetpack trail, a bioluminescent companion, a cursed helmet, and the exclusive Boundary Herald starship. In addition to the expedition content, the update focuses on performance improvements and bug fixes, particularly addressing graphical issues across multiple platforms and optimizing particle and shadow rendering for smoother gameplay.
Several key technical fixes and adjustments have been introduced. These include rendering optimizations, fixes for graphical corruption on Xbox, and improvements in depth of field rendering on the Nintendo Switch. Various gameplay bugs have also been resolved, such as the failure of some large saves to load correctly, multiplayer weather-related issues, and several performance improvements for the Analysis Visor. The update also addresses visual and user interface glitches, including problems with the backpack offset, facial shape resetting in the Appearance Modifier, and incorrect text on fleet management pages.
No Man’s Sky Update 5.20 Complete Patch Notes:
- Expedition Sixteen: The Cursed
- Begins shortly and runs for approximately two weeks.
- The boundary walls between universes are crumbling, and Local Boundary Strength must be maintained to avoid boundary horrors.
- Rewards include new posters, decals, titles, a new jetpack trail, a bioluminescent companion, a cursed helmet customization, and the exclusive Boundary Herald starship.
- Performance and Graphics
- Introduced particle rendering optimizations.
- Fixed graphical corruption issues on Xbox.
- Fixed depth of field rendering on Switch.
- Fixed minor graphical issues on PS5.
- Introduced a shadow rendering optimization on PS5.
- Bug Fixes
- Fixed a rare issue preventing large saves from loading.
- Fixed a rare hang related to weather effects in multiplayer.
- Fixed a crash related to loading frigates.
- Fixed performance issues on Switch with the Analysis Visor.
- Gameplay and UI Fixes
- Improved message style for Communication Station messages.
- Fixed incorrect Sac Venom growing information in the Analysis Visor.
- Fixed butterfly wing audio being too loud.
- Fixed HoverDroid companion movement issues.
- Fixed harvesting difficulties with hypnotic eyes from abyssal horrors.
- Increased bait quantity when crafting specialist bait items.
- Fixed backpack rendering offset when a cape is equipped.
- Fixed reversed player feet issue.
- Fixed face shapes reverting to default after exiting Appearance Modifier.
- Fixed pinning mission glitches and skipped crafting steps.
- Fixed navigation issues with hostile AI starships.
- Fixed purple fireplace flames.
- Corrected text in Angler’s Diary and Previous Expeditions pages.
- Fixed equipment warning flashes appearing inappropriately.
- Fixed minor animation glitches.
- Fixed incorrect text on fleet management pages when viewing the Normandy frigate.
- Fixed cargo scan issues during pause/UI.
- Fixed VFX issues when destroying small plants.
No Man’s Sky, developed by Hello Games, is an expansive space exploration and survival game that allows players to explore procedurally generated planets within an infinite universe. First released in 2016, the game has evolved significantly through various updates, introducing features such as base building, multiplayer modes, underwater exploration, and more.