Outlast Prototype Footage Has Allegedly Been Leaked

by Muhammad Ali Bari

Footage from what appears to be a prototype build of Red Barrels’ first-person psychological survival horror game, Outlast, has emerged on the internet.

It appears that the emergence of the leaked prototype footage from Outlast is related to the hack at developer Red Barrels from last month, which involved theft of 1.8TB of data as well as source code and other files. The alleged prototype footage can be seen in the video below.

Outside of some notable differences, the above prototype footage from Outlast otherwise looks similar to the final game. Changes from the final build include Chris Walker’s design, the camera UI, the run animations for the patients in the prison, Miles’ run animation, the map layout of the sewers, the value animations, there being 20 batterys instead of 10, and the need to load four batteries for a full camera.

Outlast prototype

For the uninitiated, Outlast follows the story of Miles Upshur, a freelance investigative journalist, who explores Mount Massive Asylum, a secluded psychiatric facility in the mountains of Lake County, Colorado. The game initially launched for Microsoft Windows on September 4, 2013, with subsequent releases for PlayStation 4 on February 4, 2014, and Xbox One on June 19, 2014. Linux and OS X versions arrived on March 31, 2015, and a Nintendo Switch version, titled Outlast: Bundle of Terror, was released in February 2018.

Players assume control of Miles Upshur and explore a deteriorated psychiatric hospital in Leadville, Colorado, that is overrun by violent patients. Instead of combat, players rely on stealth, hiding in lockers or shadows, and outrunning enemies. Much of the asylum is in darkness, and players use a camcorder’s night vision to see, though its battery life is limited, requiring scavenging for replacements. The game triggers jump scares and audio cues to indicate enemy proximity. Players can document certain events with the camcorder, allowing Miles to write notes that offer narrative insights, while collectable documents provide backstory and information about the asylum, including patient diaries and staff reports.

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