Palworld Update v0.7 Home Sweet Home Adds ULTRAKILL Collab and Building Upgrades

by Ali Haider

Palworld version 0.7, titled Home Sweet Home, marks a shift toward strengthening and refining existing systems as groundwork for the eventual 1.0 release. While lighter on raw content compared to earlier updates, this release focuses on base-building freedom, combat improvements, and long-requested structural upgrades that improve how players interact with their homes and battles.

The update also delivers Palworld’s second collaboration, new raid mechanics, experimental PvP tools, and Steam Workshop support on PC. Together, these changes expand player expression, long-term replayability, and technical foundations as development moves toward the full launch.

Patch Notes

Collaboration Content

  • Added ULTRAKILL collaboration content
  • Added V1 and V2 armor sets
  • Added iconic weapons from ULTRAKILL
  • Added Coin Toss unique mechanic
    • Enabled coin throwing while using the Marksman Revolver
    • Enabled ricochet shots that deal damage to nearby targets

Base Building Improvements

  • Added 48 new building parts, including triangular pieces
  • Added ability to change the color of select buildings and foundations
  • Redesigned building menu into a list based UI
  • Improved overall building selection flow and usability

Raid Boss Updates

  • Added a new raid boss
  • Added dedicated Raid Areas for raid boss encounters
  • Enabled players to choose between fighting raid bosses at their base or in Raid Areas
  • Allowed temporary structures and item usage inside Raid Areas
  • Prevented base damage when fighting in Raid Areas

Melee Combat Improvements

  • Updated basic melee attack behavior for swords, katanas, and beam swords
  • Enabled consecutive combo attacks by repeatedly pressing the primary attack input
  • Added special attacks for katanas and beam swords
  • Enabled special attacks by holding attack inputs
  • Marked this update as the first phase of broader melee system improvements

Mod Support

  • Added Steam Workshop integration for the Steam version
  • Enabled easier discovery and use of community mods
  • Restricted mod usage on some servers to preserve fair play
  • Recommended mod usage in single player or private multiplayer sessions

PvP Features

  • Added PvP functionality as an experimental feature
  • Enabled server level PvP configuration tools
  • Allowed players to create custom PvP rulesets
  • Noted that balance adjustments may be required due to experimental status

Building and Placement Adjustments

  • Added orientation arrows when placing buildings
  • Displayed work location indicators when placing work related structures
  • Improved Palbox alignment with foundations and roofs
  • Improved keyboard and mouse building controls
  • Set continuous building as the default behavior

Balance Adjustments

  • Added new surgery table implants
    • Implant Mine Foreman
    • Implant Logging Foreman
    • Implant Fine Furs
    • Implant Sleek Stroke
    • Implant Work Slave
  • Enabled Little Kinship Peach drops when freeing Pals from enemy camps
  • Added Mercy Hit indicator when dealing non lethal final hits
  • Prevented Pals from losing SAN when taking damage
  • Reduced negative impact of bad status effects across hunger, injury, and condition states
  • Changed Broncherry Body Smash attribute from neutral to grass
  • Changed Rushoar Heavy Charge attribute from neutral to earth
  • Added Item Decay Speed Multiplier to Options settings
  • Limited Police NPC damage on dedicated servers to offending players and their guild
  • Updated visual appearance of work aptitude icons

Bug Fixes and Improvements

  • Fixed Flopie failing to collect dropped items during Helper Bunny activation
  • Improved Pal pathfinding within bases
  • Fixed summoned Pals attacking visitors under aggressive settings
  • Fixed incorrect attack state when visitors were attacked in player bases
  • Addressed numerous additional minor bugs and stability issues

Palworld launched in Early Access on January 19, 2024, and is available on PC, Xbox platforms, PlayStation 5, and macOS.

Have you noticed these changes? Share your thoughts in the comments!

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