PAYDAY 2 Update 243.1 Fixes Skills, Masks, Crashes, and Heist Issues

by Ali Haider

PAYDAY 2 Update 243.1 has rolled out with a smaller maintenance patch aimed at addressing issues reported after the previous update. The update primarily focuses on bug fixes affecting gameplay mechanics, masks, UI elements, and several heist-related problems.

While this patch does not introduce new content, it resolves a number of technical issues including skill behavior problems, crashes, weapon inconsistencies, and navigation issues during heists. The developers also noted that additional updates are currently in development, though players may see a short quiet period while those features are prepared.

Patch Notes

General

  • Updated localization files
  • Adjusted the Sicario Perk Deck tier 1 skill so it no longer incorrectly triggers the one second cooldown reduction from kills made while the smoke grenade is active
  • Snipers no longer duck when being shot at
  • Prevented the Sixth Sense skill from triggering instantly when stopping
  • Fixed Buzzbomb achievement not counting kills made with the Shock Baton melee weapon
  • Fixed a rare crash that occurred if a throwable dealt damage at the same time the player was brought into custody
  • Fixed a period of silence during the anticipation phase of the Hot Pursuit heist track

Masks

  • Adjusted materials on the Mega Richard Returns masks to make the city skyline more visible across all color variants
  • Fixed clipping issues affecting the Mega Richard Returns mask on certain characters
  • Paint Stripper mask material now preserves original mask effect colors instead of overriding them on supported masks
    • Currently only applies to the Mega Richard Returns mask
  • Fixed color mapping errors on Dinosaur Stripes and Prehistoric Predator
  • Fixed Barbed Wire mask pattern incorrectly overwriting accent B instead of accent A
  • Fixed Smiley mask not supporting the new mask shaders
  • Fixed a rare crash affecting customized masks that were locked behind an unowned DLC pattern

UI

  • Adjusted formatting for mask customization item descriptions
  • Mask customization now warns players about which items will be consumed when crafting a mask
  • Removed drill card icons from the pool of possible fakeout cards
  • Fixed overwritten patterns not applying selected accents when applicable to masks
  • Fixed secondary deployables from the Jack of all Trades skill not displaying correct quantities on the mission briefing menu

Heists

  • Fixed blurry preplanning maps from the Silk Road campaign when using lower texture quality settings

Bank Heist

  • Added navigation links allowing friendly AI to exit the bank through windows instead of running around the entire building
  • Minor navigation fixes around parking lot fences
  • Fixed navigation paths between the lobby and office areas being disconnected

Lab Rats

  • Fixed bags falling off ledges after being released from the zipline

Weapons

  • Secondary and piggyback sights now use aim down sights animations, improving usability
  • Reduced empty reload timing for the China Puff grenade launcher to better match its animation
  • Lowered third person shooting sound volume for the M308
  • Fixed sniper rifles with fire rate increasing mods having firing animations desynchronized when aiming down sights

PAYDAY 2 originally released on August 13, 2013. The cooperative heist shooter launched on PC, PlayStation 3, and Xbox 360, and later expanded to PlayStation 4, Xbox One, and Nintendo Switch. The PC version continues to receive updates and is currently maintained by Sidetrack Games.

Have you noticed these changes? Share your thoughts in the comments!

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