Kinetic Games has released Phasmophobia update 0.17.1.0, bringing the game’s first in-game collaboration event with Alan Wake 2. The limited-time crossover introduces the Dark Place storyline, new riddles, unlockable cosmetics, and additional themed content inspired by Remedy Games’ horror universe.
Beyond the collaboration event, the update includes several gameplay adjustments, animation improvements, VR fixes, and a long list of bug fixes affecting ghosts, equipment, environments, and multiplayer interactions. A few known issues remain, though the patch addresses many long-standing visual and gameplay inconsistencies.
New Content
Alan Wake Collaboration Event
- Added the Phasmophobia by Alan Wake in-game collaboration event
- Introduced Dark Place-themed mysteries and riddles
- Added unlockable player cosmetics
- Added crossover content inspired by Alan Wake 2 and Remedy Games
Gameplay Additions
- Added a 5-second delay after death to allow ghost selection in the Journal during Singleplayer
Gameplay Changes
Equipment and Interaction Changes
- Salt now places instantly at the beginning of the animation
- Removed the inventory swapping animation for instant equipment swapping
- Prestige cosmetics are now free once unlocked through Prestige levels
- Tier 1 Igniter now visibly shows remaining matches
- T3 Sanity Medication animation no longer plays in Multiplayer
Animation Improvements
- Updated most equipment hold poses to improve wrist, elbow, arm, and equipment positioning
- Improved several object grab and interaction animations
Character Model Fixes
- Fixed incorrect head movement animations when looking up and down
- Fixed character rig issues after reviving while crouched
- Fixed incorrect death falling animations
- Fixed Non-VR player feet clipping below the ground
- Fixed floating feet issues in certain areas
- Fixed walking animation issues below 50 percent player speed
- Fixed character mouths remaining open while moving right
Ghost Fixes
- Fixed Yurei not fully closing doors
- Fixed Raiju flickering lights outside Hunts
- Fixed ghost pathing issues on 42 Edgefield Road
- Fixed excessive ghost wandering in Grafton Farmhouse Attic
Environment Fixes
- Fixed doors moving incorrectly while holding Tarot Cards
- Fixed doors becoming blocked by other players
- Fixed Bleasdale Farmhouse door interaction issues
- Fixed detached door hinge problems
- Fixed Sunny Meadows Restricted loading the full map incorrectly
- Fixed duplicate boomboxes appearing in the lobby
- Fixed multiple object grabbing animation inconsistencies
Equipment Fixes
- Fixed equipment stuttering while turning
- Fixed Head Gear alignment while crouching
- Fixed CCTV visibility issues with Tier 1 Head Gear
- Fixed Tier 1 Firelight audio carrying across the map
- Fixed incorrect Tier 2 Photo Camera audio playback
- Fixed Tier 2 and Tier 3 Firelight functionality issues
- Fixed Video Camera CCTV screen display issues
- Fixed Head Gear usability problems after night vision toggling
- Fixed invisible Tripod issue
- Fixed floating Ouija Board planchette
- Fixed timer desync after death and revival
- Fixed Ouija Board and Haunted Mirror dropping incorrectly
- Fixed Tarot Card visibility inconsistencies between players
- Fixed Igniter and Flashlight visual issues
- Fixed invisible Flashlights after dropping items
- Fixed Spirit Box response audio issues
- Fixed Tier 3 Video Camera still image bug
- Fixed incorrect exterior door locking on Bleasdale Farmhouse
VR Fixes
- Fixed upstairs closet interaction issues for VR players
- Fixed VR object pickup requiring multiple grabs
- Fixed disappearing Head Gear in VR
- Fixed VR screen spinning during death and revival
- Fixed VR death audio being heard across the map
- Fixed incorrect item positioning in player hands
- Fixed dropped VR items not appearing for other players after death
Other Fixes
- Fixed Voice Chat not working while dead
- Fixed Journal remaining visible after death
- Fixed Journal text alignment issues
- Fixed dead player Journal light visibility
- Improved Journal page and tab navigation
- Fixed missing “Welcome Back” audio
- Fixed “Doors Starting Open” custom difficulty setting
- Fixed dead player Journal audio being heard by living players
- Fixed soft lock caused by Alt + Tab during death animations
- Fixed Legacy Badge menu selection issues
- Fixed Journal objective tick color issues
- Fixed door sounds playing incorrectly across the map
- Fixed ID Card foil animation rendering issues
- Added various additional fixes and improvements
Known Issues
- Angel Lamp may display visual issues while holding an EMF Reader
- Nursery Rhyme riddles may trigger page dropping audio in Multiplayer
- Tier 1 Photo Camera images may appear incorrectly in another player’s Journal
- Console versions may experience slight EMF Reader animation delay
- Some equipment animations still contain minor visual issues
- Host ID Card visuals may break if another player leaves the lobby
- Tier 1 Spirit Box may become invisible on Oh Deer Diner under specific conditions
Phasmophobia originally launched in early access for PC on September 18, 2020, before later releasing for PlayStation 5 and Xbox Series X/S on October 29, 2024. A Nintendo Switch 2 version is currently planned for 2026.
Have you noticed these changes? Share your thoughts in the comments!

