PS6 Will Allegedly Run Most Games At 4K & 120 FPS With Ray Tracing With Ease, Still On Track For Late 2027 Launch

by Muhammad Ali Bari

Sony Interactive Entertainment’s next-gen console, the PS6, will easily run most games at 4K and 120 fps with ray tracing, it is claimed.

In his new video, known hardware insider and content creator Moore’s Law Is Dead (MLID) mentioned that the unannounced PS6 is being designed to comfortably run most games at a resolution of 4K while targeting a frame rate of 120 fps alongside ray tracing features. Furthermore, the source claimed that the next-gen console is still on track for a late 2027 launch.

Ps6 4k 120 fps ray tracing

MLID reiterated that the PS6 will feature a custom AMD GPU with 54 compute units and a clock speed approaching 3 GHz, potentially delivering close to 40 teraflops of graphical power, which is roughly 4 times the raw compute performance of the PS5’s GPU. The console is also said to feature 8 Zen 6C CPU cores for games along with 2 low-power Zen 6 cores dedicated to OS and background tasks, allowing the main CPU cores to remain focused on game workloads. The combination of newer CPU architecture, higher clocks, and architectural improvements could result in three to four times the CPU performance of the PS5’s Zen 2 CPU.

With 4K TVs that support 120 Hz refresh rates becoming increasingly common, MLID expects Sony Interactive Entertainment’s next console to target that standard as its primary performance goal. He mentioned that the PS6 is capable enough to “saturate” the 4K and 120 fps experience in games, even when demanding graphical features like ray tracing are at play. MLID also suggested that the console’s ray tracing capabilities may be 3 to 6 times faster than those of the PS5 Pro, and up to 12 times faster than the base PS5.

Despite speculation that supply chain challenges or rising memory prices could delay the PS6 launch, MLID remains confident that the PS6 is on track for a late 2027 launch, with early 2028 being the only realistic alternative. Based on what he has heard, Sony Interactive Entertainment already has manufacturing capacity scheduled with TSMC for 3-nanometer production starting in 2027. The insider reminded that the PS5 launched in 2020 despite severe supply chain disruptions and skyrocketing memory prices during the global pandemic.

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