S-Game has shared a new update on Phantom Blade Zero, confirming that the action title has entered the final stages of development as the studio pushes toward release in the coming months.
In a detailed statement, the team emphasized its commitment to traditional development methods, noting that every element of the game has been created by artists rather than relying on AI-driven visual tools. According to the studio, this decision is rooted in preserving the original creative intent behind the project, with a strong focus on craftsmanship across all aspects of production.
Character creation has leaned heavily on real-world performance capture. The cast underwent 3D scanning, with actors also contributing facial capture work to bring the characters to life. Voice acting has been recorded in both Chinese and English, with full lip synchronization implemented for each language to ensure consistency across versions.
The game’s weapon design draws from historical Chinese arms, with the development team going as far as commissioning real-world replicas to better understand how factors such as weight and length influence movement. This approach extends to combat as well, which has been motion captured using more than 20 martial artists. The studio also collaborated with practitioners and masters from various traditional disciplines, including sword experts and lion dance performers, to ensure authenticity in movement and choreography.
Phantom Blade Zero’s environments are similarly grounded in reality. Developers visited multiple locations across China, scanning sites such as ancestral halls, historic towns, and industrial areas. These elements are then reworked and combined to create what the team describes as a distinct visual identity, referred to as Kungfupunk.
Even the game’s map system reflects this philosophy. Rather than using digital tools, the maps are hand-drawn using traditional Chinese brushes and rice paper by artists from the Central Academy of Fine Arts.
S-Game describes the project as a reflection of its broader belief that human creativity is central to game development, positioning Phantom Blade Zero as a product of deliberate artistic effort rather than automated processes. With development now nearing completion, the studio says players can expect to experience the results of that approach when the game launches in the near future.

