Silent Hill f Patch 1.10 Introduces Casual Difficulty Option and Major System Improvements

by Ali Haider

The latest update for Silent Hill f introduces a new Casual action difficulty, offering a more accessible experience for players who prefer gentler combat pacing. New Game Plus now includes selective skip functionality, allowing returning players to bypass certain sections after a specific point in the story. These additions aim to streamline progression without affecting narrative branches or endings.

Alongside the new features, the patch delivers several system refinements, such as faster stamina recovery, reduced enemy density, and adjustments to combat timing and damage values. A wide range of bugs across quests, combat encounters, save interactions, graphical settings, and input behavior have also been resolved, contributing to smoother gameplay and more stable performance.

Full Patch Notes

New Features

  • Added Action Difficulty Casual, available from New Game or New Game Plus.
  • Players on Story difficulty or higher may unlock Casual after multiple Game Over occurrences.
  • Added an optional skip feature for certain sections in New Game Plus after completing the mural puzzle and the Go through the door objective.
  • Skipping moves the story to Hinako awakening in the corridor of the Dark Shrine with the Proceed objective.
  • Items from skipped portions are not collected.
  • Thankful to Be Here, Grateful for a Worthy Foe, and Clear Skies cannot be earned if the skip feature is used.
  • The skip system does not affect branching paths or endings.

System Changes

  • Hinakos stamina now replenishes slightly faster.
  • Reduced unskippable combat encounters across several areas.
  • Fewer enemies placed throughout multiple regions.
  • Hinakos line after defeating an enemy now triggers slightly later.
  • Hinako takes slightly less damage on Hard difficulty.

Bug Fixes

  • Fixed Shu duplication in the cutscene transitioning from Sennensugi Shrine to Rinkos house.
  • Fixed missing interaction icons near the hall leading to the naginata room.
  • Fixed issue causing the Sakuko like entity to stop moving during its combat objective.
  • Fixed issue where the Fog Monster could stop moving and block progress during its chase sequence.
  • Fixed multiple event progression bugs across several levels.
  • Fixed issues with enemies remaining outside combat zones and becoming undefeatable.
  • Fixed clumps of flesh not spawning in several areas.
  • Fixed notes from Sakukos Diary not obtainable in New Game Plus.
  • Fixed Hinako becoming unresponsive after dodging.
  • Fixed instant death upon loading autosave if Hinako died during an autosave.
  • Fixed View Endings not appearing after the first completion, may require loading New Game Plus data.
  • Fixed Indirect Lighting and Reflections reverting to On during cutscenes despite menu settings.
  • Fixed controller cursor movement occurring without input.
  • Various other minor issues corrected, including audio, hitboxes, text, loading, and graphics related bugs.

Silent Hill f is a survival horror game set in 1960s Japan, following high school student Hinako Shimizu as she confronts the unsettling mysteries of Ebisugaoka. Developed as a standalone entry in the long running series, it blends psychological tension, puzzle solving, and encounters with folklore inspired creatures. The game launched on September 25, 2025, for PC via Steam and the Epic Games Store, PlayStation 5, and Xbox Series X and S.

Have you noticed these changes? Share your thoughts in the comments!

You may also like