Ubisoft has deployed a new maintenance update for Skull and Bones on April 7, focusing on gameplay adjustments and key bug fixes. The most notable change is the reversal of recent Corvette handling tweaks, following community feedback that previous adjustments made the ship feel too heavy.
Alongside this, the update resolves several progression blocking issues tied to contracts and fast travel, while also outlining a list of known issues still under investigation. It is a targeted maintenance pass, but one that addresses some frustrating gameplay interruptions.
Patch Notes
Combat
- Reverted Corvette handling changes introduced in Y2S4.0.4
- Corvette no longer retains heavier handling similar to a Frigate
- Adjustment follows community feedback regarding overly heavy ship physics
- Further improvements to Corvette handling are under investigation
Contracts
- Fixed issue where “Twilight Keepers” contract could not progress due to unbound crew requirement
- Fixed issue where “Precious Pearls” contract could not progress due to missing mutinied ship spawn
Dens and Outposts
- Fixed issue preventing Fast Travel when World Event UI incorrectly displayed “Already in Activity”
Known Issues
- Crown Of Ukuta bounty cannot be completed due to missing interaction prompt
- Fix planned for a future update
- Supply Network not providing orders
- Investigation ongoing, players encouraged to submit bug reports
- Flags of Deceit contract not progressing due to missing ship spawn
- Grim Memories contract cannot be completed due to missing clue interaction
- Ship loadout removed and sent to cargo unexpectedly
- Phoenix’s Hunt mission cannot be started from Recommended panel
- Naga’s Call and Float Collars blueprints cannot be crafted after purchase
Skull and Bones maintenance took place on April 7, with an estimated downtime of approximately two hours. The update is available on PlayStation 5, Xbox Series X S, and PC.
Have you noticed these changes? Share your thoughts in the comments!

