Solo Leveling ARISE OVERDRIVE Patch Delivers Combat, Co Op, and System Fixes

by Ali Haider

A new update for Solo Leveling ARISE OVERDRIVE has been released, bringing a broad set of improvements alongside extensive fixes across combat, co op play, and core systems. The team has incorporated player feedback to refine the experience, including smoother pet item collection, more reliable lock-on camera behavior, and removal of distracting on-screen playtime notifications.

This patch also addresses numerous gameplay blockers, from progression issues and stage errors to malfunctioning skills and UI inconsistencies. Several Co-Op related bugs have been corrected to ensure more stable multiplayer encounters, while system fixes resolve graphical distortions, input freezes, and error messages that previously disrupted gameplay.

Patch Notes

Improvements

  • Improved pet item collection range and speed
  • Improved lock-on camera behavior when using a gamepad
  • Improved lock-on camera on certain Chapter 5 stages
  • Modified to prevent the playtime notification from appearing after logging in

Fixes

Battle and Hunters

  • Fixed an issue where the Synchro Chain gauge failed to recover when using a QTE Skill during a Basic Skill
  • Fixed an issue where the Overdrive Skill could not be used when a Synchro Chain Skill triggered during Overdrive
  • Fixed an issue that made battle occasionally impossible in Workshop of Brilliant Light Vulcan
  • Fixed an issue where Baek Yoonho revived after 20 seconds if he died while transformed in Hunter mode
  • Fixed an issue where Baek Yoonho did not take damage under specific conditions

Co Op Play

  • Fixed an issue where monsters temporarily disappeared when another player used their Ultimate Skill
  • Fixed an issue where the boss froze if the host left during Co Op Play
  • Fixed an issue where emojis displayed abnormally during Co Op sessions
  • Fixed an issue where leaving to the lobby from the defeat screen failed to move party members
  • Fixed an issue in Chapter 3 Blue Poison Scorpion where a black screen appeared after changing maps as a non-host player
  • Fixed an issue preventing room selection when using a gamepad

Content and Systems

  • Fixed an issue where graphics appeared distorted or displayed incorrectly in certain environments
  • Fixed an issue where pressing the spacebar during map transitions caused input to become unresponsive
  • Fixed an issue where error messages appeared when completing Gate Dispatch
  • Fixed an issue where an error message appeared after clearing a stage following extended time in that stage
  • Fixed an issue preventing completion of Challenge Song Chiyul Upgrade when upgrading more than two tiers at once
    • Affected players will have the Challenge completed after reconnecting
  • Fixed an issue where Gate Dispatch counts were deducted incorrectly when using Jinho’s Strike Squad Capacity Boost at A Rank or higher
  • Fixed an issue where Job Change reward skills after Chapter 5 did not apply until relogging
  • Fixed an issue where The Frozen Darkness could not be collected in repeatable Chapter 4 content

UI and Miscellaneous

  • Fixed an issue where crafting information displayed abnormally when switching tabs before the crafting list loaded
  • Fixed an issue where Hunter weapons appeared at the bottom of the Sung Jinwoo weapon tab in Crafting
  • Fixed an issue where string codes appeared when entering the Chapter 5 Igris stage in some languages

This patch is available for Solo Leveling ARISE OVERDRIVE, released on November 24, 2025, for PC through Steam and the Microsoft Store, and for Xbox Series X and S, with a PlayStation 5 version planned for 2026.

Have you noticed these changes? Share your thoughts in the comments!

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