Sony Interactive Entertainment’s handling of the upcoming PC release of Marvel’s Spider-Man 2 has raised concerns about the future of its PC ports.
As the PC release date of January 30, 2025, for Marvel’s Spider-Man 2 approaches, concerns have emerged regarding Sony Interactive Entertainment’s handling of the game’s launch. The game is not yet available for pre-purchase on either Steam or the Epic Games Store, despite store pages listing pre-purchase bonuses. Review codes have also yet to be sent out.
The Steam page for Marvel’s Spider-Man 2 details incentives for early buyers, including early unlocks for the Arachknight Suit for Peter with three color variants, Shadow-Spider Suit for Miles with three color variants, and the Web Grabber gadget. However, as of now, the option to pre-purchase remains unavailable, leaving potential players in a state of uncertainty over the game’s PC launch. Moreover, there is no information on the Steam store page regarding the game’s minimum and recommended system requirements. To add further confusion, Marvel’s Spider-Man 2’s Steam store page in Japan is disabled entirely.
Addressing the issue, Aaron Jason Espinoza, Senior Community Manager at Insomniac Games, had stated that the developer is still coordinating with partners to finalize pre-purchase arrangements, indicating that it may take longer than originally expected. This situation unfolds amid major leadership changes within Sony Group. Hiroki Totoki, currently President and Chief Operating Officer, is set to assume the role of Chief Executive Officer starting April 1, 2025, succeeding Kenichiro Yoshida. Additionally, Hideaki Nishino has been appointed as the head of Sony’s PlayStation business. Meanwhile, Herman Hulst will continue to serve as CEO of the Studio Business Group and will report to Nishino.
These leadership transitions and the handling of Marvel’s Spider-Man 2’s PC launch raise concerns about Sony Interactive Entertainment’s future strategy and its commitment to supporting the PC platform with ports of its first-party PlayStation titles. The lukewarm reception of its recent PC releases, indicated by their concurrent player counts during their launch periods on Steam, may have led the company to reassess its approach to PC releases.
It’s tough to say what Sony Interactive Entertainment plans on doing with the PC version of Marvel’s Spider-Man 2. The likely scenario is that the PC version has been delayed by a few weeks or months, owing to the port’s development taking longer than expected. There’s also the possibility that the company may be reconsidering its mandatory third-party account requirement. As of now, players will need a PSN account in order to run the game. Either way, we’ll finally have our answers by tomorrow.