STALKER 2: Heart Of Chornobyl Pre-Load Is Massive, Download Size Revealed

by Muhammad Ali Bari

The pre-load for GSC Game World’s upcoming first-person shooter survival horror game, STALKER 2: Heart of Chornobyl, is now available, and the download size has been revealed.

STALKER 2: Heart of Chornobyl is now available for pre-load on Xbox Series X|S, and, as a result, the game’s download size has been revealed. The first-person shooter survival horror game will take up a massive amount of storage space on the console. Those with limited available space on the internal storage drive are advised to make room in advance. It goes without saying that storage expansion options are available on Microsoft’s current-gen platforms for those who need them.

Stalker 2 pre-load size

STALKER 2: Heart of Chornobyl Download Size

The download size for STALKER 2: Heart of Chornobyl can be seen below.

  • 146.58 GB

Those who have pre-ordered a digital copy of STALKER 2: Heart of Chornobyl can pre-load the game starting today, on November 11, 2024. The digital pre-load should come with the latest update pre-installed, although a day one update may be rolled out closer to launch on November 20, 2024. Meanwhile, those who purchased a physical copy of the game will need to download the day one update.

The review embargo for STALKER 2: Heart of Chornobyl has yet to be revealed, though it is expected to be lifted close to launch on November 20, 2024.

STALKER 2: Heart of Chornobyl is set for release on Microsoft Windows and the Xbox Series X/S platforms. It marks the fourth installment in the STALKER series, as well as the series’ debut on consoles. It also breaks a 13-year hiatus in the series, as the last release, Call of Pripyat, was back in 2009. Initially revealed in the aftermath of Call of Pripyat’s launch, the game was initially slated for a 2012 release. Those plans were shelved, however, and the game was officially canceled in the same year it was meant to launch. Several years later, STALKER 2: Heart of Chornobyl made a resurgence in 2018. Its development was re-initiated, this time powered by Unreal Engine 5.

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