Star Wars Galactic Racer Announced for 2026 Release on PS5, Xbox Series X/S, and PC

by Greg Martin

Fuse Games, a new studio led by former Criterion Games general manager Matt Webster, has announced its debut title, Star Wars Galactic Racer. The game, developed in collaboration with Lucasfilm Games and published by Secret Mode, is scheduled for release in 2026 for PlayStation 5, Xbox Series X and S, and PC.

Galactic Racer positions itself as a high speed racing title set within an unsanctioned circuit known as the Galactic League. According to the developers, the league operates in the Outer Rim and features races in which pilots compete using repulsorcraft across both familiar and newly created Star Wars locations. The game emphasizes vehicle classes with distinct handling and physics profiles, branching course layouts, and races designed to play out differently with each attempt.

The narrative centers on a racer named Shade, who competes in the Galactic League while contending with a rival named Kestar. Fuse Games stated that the single player campaign will follow Shade’s attempts to gain status within the league while navigating personal rivalries and alliances. A competitive multiplayer component will allow players to participate in player versus player races emphasizing takedowns, strategy, and vehicle customization.

The developers describe Galactic Racer as a runs based racing game that includes unlockable abilities, customization systems, and risk reward mechanics. The announcement states that success will depend on player skill rather than narrative elements commonly associated with the Star Wars franchise.

In prepared statements, representatives from Fuse Games, Lucasfilm Games, and Secret Mode framed the project as an attempt to build a new style of racing game that aligns with themes already present in Star Wars media. Webster said the goal was to create a dynamic racing experience, while Lucasfilm Games’ Douglas Reilly emphasized the franchise’s historic association with high speed sequences. Secret Mode’s James Schall described the project as an example of the type of creative initiative the publisher aims to support.

Fuse Games, founded by several former Criterion veterans, is developing its first major title with Galactic Racer. Criterion is known for its work on the Burnout and Need for Speed franchises, though Fuse Games did not indicate whether any mechanics or design philosophies from those series would influence its approach here.

Additional information, including gameplay demonstrations, platform specific features, accessibility settings, and performance targets, is expected closer to launch.

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