Bandai Namco Entertainment’s latest fighting game, Tekken 8, is now available, and we’ve put together the best PC settings for getting optimized performance on mid-end system specs.
Before we delve into the best settings for Tekken 8 on PC, make sure you’ve updated your GPU drivers and Windows to their latest respective versions. Additionally, disable or close any unnecessary background applications in order to reduce the CPU overhead as much as possible. The settings detailed ahead should provide a more optimized balance between graphics and frame rate compared to the presets available in-game.
Tekken 8 Best Settings
The settings below are there to serve as a broad starting point for further optimization based on your specific hardware specs. As a result, you may need to tweak some settings until you find a sweet spot based on your display’s refresh rate and the overall performance you seek.
GRAPHICS SETTINGS
- Screen Mode: Full Screen
- Resolution: set as per the max resolution of your display or preference
- V-Sync: Off
- Variable Rate Shading: Off
- Rendering Quality Preset: Custom
- Rendering Scale: 100
- Upscaling: TSR
- Anti-Aliasing Quality: High
- Shadow Quality: High (or Medium, depending on available performance headroom)
- Texture Quality: Ultra (or lower depending on available VRAM)
- Effects Quality: High
- Post-Processing Quality: High
- Background Quality: Ultra (or High, depending on available performance headroom)
Steam Deck Optimized Settings
The settings below are for getting the best possible performance on the Steam Deck.
GRAPHICS SETTINGS
- Screen Mode: Full Screen
- Resolution: 1280 x 800
- V-Sync: Off
- Variable Rate Shading: Off
- Rendering Quality Preset: Custom
- Rendering Scale: 100
- Upscaling: Off
- Anti-Aliasing Quality: Off
- Shadow Quality: Low
- Texture Quality: Medium
- Effects Quality: Low
- Post-Processing Quality: Low
- Background Quality: Medium
Tekken 8 is the eighth main and tenth overall installment in the Tekken series. Its gameplay will emphasize aggressiveness, rewarding offensive players over defensive ones. The game introduces a new game system called “Heat,” providing chip damage, additional movesets, and altering the properties of certain character moves, including a heavy guard break. Fighters can dash cancel designated moves into the Heat State, and the timer can be stopped by actively using moves. Guarding against heavy attacks or characters in Heat State inflicts chip damage, enabling health bar regeneration. Recoverable health can only be regained by attacking opponents, differing from the Tag mode-only regeneration system in Tekken Tag Tournament games. Additionally, Tekken 8 brings back the Rage system from Tekken 7, but with notable changes. The Rage Drive is now separated and reworked as “Heat Smash,” a move within the “Heat” system.