Hotfix 1.2.1 (update 1.038) for The First Descendant has arrived, offering a range of enhancements, balance updates, and fixes across platforms. Among the highlights is the introduction of the Infiltration Support Function, enabling players to join Infiltration Operations with fewer Descendants and providing new reward mechanics for supported missions. This function, however, comes with specific restrictions based on difficulty and prior mission completion. Weapon adjustments also take center stage, with increased ammo capacities for several ultimate weapons and significant buffs to key attributes like crosshair recovery and explosion radii.
Content improvements refine gameplay flow, including updated enemy spawn points and improved quest progression for Void Vessel missions. Additionally, players will notice streamlined reward systems, such as expanded blueprint box access and enhanced target reward displays in the in-game tracker. A comprehensive set of bug fixes addresses gameplay issues, UI/UX problems, and character-specific glitches, ensuring a smoother experience for all players.
The First Descendant Update 1.038 Complete Patch Notes for Hotfix 1.2.1
Patch Date and Platforms
- Date: December 11, 2024 (23:00 PST)
- Platforms: Steam, Xbox Series X│S, Xbox One, PS4, PS5
Content Improvements
1. Addition of Infiltration Support Function
- Players can join Infiltration Operations with low Descendant numbers via the “Other Infiltration Support” setting.
- Restrictions include prior mission completion and the inability to use this function in Hard Difficulty with the 400% multiplier or in 4-player parties.
- Rewards for supported operations align with the operation’s difficulty and score.
2. Balance Adjustments
- Increased the capacity of High-Power Rounds from 5 to 15.
- Adjusted ammo capacities for ultimate weapons (e.g., After Glow, Piercing Light, and Smithereens).
- Buffed attributes for weapons like Smithereens and Executor, including improved recovery speed and Firearm ATK.
- Decreased “Explosion ATK Drop-off Range” for Restored Relic and increased its launcher explosion radius.
3. Content Refinements
- Altered enemy spawn points in White-night Gulch: Mystery’s End.
- Updated Void Vessel missions for better quest progression and improved rewards system.
- Blueprint Boxes for Keelan and Fellowes now drop alternately by tier.
Bug Fixes
Content-Specific Fixes
- Resolved issues in missions like Invasion Sterile Land and White-night Gulch, including enemy spawns and trap reactivations.
- Fixed problems with certain quest elements, such as drones and Vulgus Comms Beacons.
Descendant-Specific Fixes
- Addressed skill-related glitches for Sharen and Jayber, including damage inconsistencies and turret retrieval issues.
UI/UX Fixes
- Corrected tooltip scroll malfunctions, item name errors, and shop-related inconsistencies.
- Fixed issues with reward tracking and module management.
Miscellaneous Fixes
- Resolved animation freezes and customization menu transitions.
- Fixed issues with Fellow level tracking for awards.
The First Descendant is a cooperative action RPG that combines dynamic gameplay with strategic depth. Players assume the role of Descendants, battling formidable enemies across various missions to protect humanity and uncover the mysteries of their powers. The game features a robust arsenal, unique character abilities, and evolving content to keep players engaged.