The First Descendant’s latest update, version 1.3.1, focuses heavily on improving in-game performance, optimizing visual effects, and enhancing player guidance systems. Changes include refined weather and time progression in the Axion Plains, adjustments to Boost Event options, and rebalancing of Battle Pass Daily Challenges. Weapon Cores can now be obtained in additional missions, and Trigger Modules such as Battering Ram have received significant buffs.
Alongside gameplay improvements, this patch resolves a wide range of bugs affecting missions, quests, weapons, and UI elements. Issues with incorrect item drops, crashes, animation glitches, and unresponsive controls have been addressed. Sound improvements and UI refinements further enhance the overall experience, ensuring smoother and more intuitive gameplay for all Descendants.
Full Patch Notes
Content Improvements
- Optimized Axion Assault Ship appearance and destruction for better performance.
- Optimized Ines’s skill effect and item drop performance to reduce stuttering.
- Improved weather and time progression in Axion Plains; time now flows faster for more varied conditions.
- Reorganized Boost Up Event guidance text for clarity.
- Modified Junk Filter settings during Boost Event activation to include Set Effect External Components as junk.
- Updated Boost Path text with time indications, difficulty labels, and revised quest tips.
- Adjusted shortcut connections for improved Boost Path guidance.
- Added 3 new Social Tags: Orca (Vortex, Weapon Research) and Voltia.
- Weapon Cores now drop from Infiltration Operation: Hard 400% and Sigma Sector missions on Normal and High-risk difficulty.
- Rebalanced Battle Pass Daily Challenges by reducing monster defeat requirements, attribute-specific tasks, encrypted vault openings, squad rescues, commander defeats, and outpost completions.
- Added a goal-setting guide to Quest UI after certain quests.
- Renamed terms: “Dimensional Energy Stabilization” → “Unstable Dimension Zone” and “Dimensional Breach” → “Dimensional Breach Info”.
Weapons & Modules
- Battering Ram: Base tick damage increased from 188.0% to 376%; added Skill Attribute Resistance reduction.
- Arche Leak: MP cost on hit reduced from 4 to 3.5.
Bug Fixes
Content
- Fixed incorrect map loading and crashes in Wall Crasher.
- Corrected Reactor type drops in Vespers Hard: The Shelter and Sigma Sector High-risk: Isolated Desert.
- Fixed Boost Event screen display issues on login.
- Resolved join issues in specific Invasion Dungeons.
- Corrected award tracking for unlocked Trigger Modules.
- Fixed visual and functional issues with certain monsters and effects.
- Adjusted mission detection ranges and completion triggers.
- Fixed multiple Battle Pass tracking and display issues.
- Corrected term display, quest completion requirements, and guidance indicators.
- Resolved several UI display errors in mission results and quest objectives.
Descendants
- Fixed midair animation issues for Nell’s “Gaze of the Abyss”.
- Fixed Kyle’s skills not functioning correctly when mounted on a vehicle.
Weapons & Modules
- Corrected display errors in the Weapon Unique Ability Enhancement UI.
- Fixed aiming and firing issues with “Magnus AA”.
UI & UX
- Improved clarity of Wall Crasher acquisition text.
- Fixed various reward claim, discount display, and localization issues.
- Corrected party member name colors and controller button overlaps.
Sound
- Fixed voice playback and sound effect issues in various situations.
- Added sound effect for Waypoint marking.
Miscellaneous
- Fixed crashes when colliding with supplies on PS5 Pro with Ray Tracing enabled.
- Corrected skin reverting, item dismantle, tooltip errors, and interaction issues.
- Fixed bugs causing incorrect item displays and mission death conditions.
The First Descendant is a free-to-play multiplayer online role-playing looter shooter developed and published by Nexon. The game was released on 2 July 2024 for Steam, Xbox Series X|S, and PlayStation 5.
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