The First Descendant update 1.3.6 introduces the highly anticipated melee weapons system with two new weapon types, expanded modules, and a special Sword Pass event. Players can also explore the new Void Vessel facility zone featuring a unique surveillance trap mechanic, while the Lava Citadel intercept battle brings a fire-based challenge with exclusive rewards.
System-wide adjustments include the complete removal of Reactor Optimization conditions, consolidation of Amorphous Materials, and multiple quality-of-life improvements. Several characters such as Kyle, Ajax, Esiemo, Bunny, and Luna have received significant rebalances, ensuring a refreshed gameplay experience across the board.
Full Patch Notes
New Content
- Melee Weapons System
- Two new melee weapons: Shadow (Balanced/Impact Rounds) and Deus Ex Manus (Power/High-Power Rounds)
- New module classes and expanded melee weapon mod pool
- Sword Pass event (Oct 1 – Oct 29, 2025) with 30 levels and exclusive missions
- Void Vessel: Medium-Sized Facility Zone
- New map accessible from Albion with Normal (MR13+) and Hard (MR15+) difficulties
- New “Surveillance Camera” trap mechanic
- Rewards: new Trigger Modules, Mutant Cell Box B, and crafting materials
- Void Intercept Battle: Lava Citadel (Challenge)
- Replaces Storm Hanger on the Challenge leaderboard
- Fire-attributed Colossus with shrinking battlefield mechanic
- Vulnerable to Chill attacks
- New “Blazing One” skins and rewards in ETA-0 Shop
Major System Changes
- Reactor Optimization Removal
- Optimization conditions removed; all reactors provide maximum power
- Reactor transplantation no longer available
- All players receive 3 Crystallization Catalysts as compensation
- Amorphous Materials Consolidation
- All opened at “Shaping Device” NPC in Albion
- “Reconstructed Devices” from Intercept Battles removed
- New “Shape Continuously” auto-repeat function added
Character Rebalances
- Kyle: Major skill improvements, increased damage, reduced cooldowns, new barrier mechanics
- Ajax: Event Horizon reworked, MP costs reduced, significant damage buffs
- Esiemo: Mobility improvements, sprint-compatible skills, faster action transitions, increased damage
- Bunny: Thrill Bomb usable while sprinting, reduced electricity costs, increased damage and max hits
- Luna: New “Charm” and “Rhythm” skill types, Battlefield Artist module buffed
Quality of Life
- New “Manus” External Components set (4-piece grants Knight’s Willpower/Strike effects)
- 9 new Mutant Cells focused on elemental impairments and damage conversion
- Module inventory increased from 2,000 to 2,500
- Bulk purchasing at ETA-0 Shop
- Multiple Selectable Boxes usable at once
- Improved party matchmaking logic to avoid full sessions
- Simplified social tags (reduced to 76 types, only 1 selectable)
Content Adjustments
- Axion Plains missions adjusted (increased spawns, timer changes)
- Collectible Coins added to Void Erosion Purge and Special Operations
- New Field Colossus “Executioner” in Axion Plains
- Melee Weapon stats integrated into Arche Tuning nodes
- New stat added: Bonus Weapon ATK vs. Legion of Breach
The First Descendant is a free-to-play multiplayer online role-playing looter shooter developed and published by Nexon. The game was released on 2 July 2024.
Have you noticed these changes? Share your thoughts in the comments!