Sony Interactive Entertainment and Naughty Dog’s The Last of Us Part 2 Remastered is now available on PC, and if you’re looking to find out how it compares with the existing PS5 Pro version, read ahead.
The PC version of The Last of Us Part 2 Remastered adds some small improvements over the PS5 Pro version, especially in shading and level of detail in the draw distance. Generally, however, Sony’s mid-gen console version is equivalent to the Ultra settings on PC.
In terms of image quality, the PS5 Pro runs The Last of Us Part 2 Remastered at a native resolution of 1440p, which is then upscaled to 4K (2160p) with PSSR. The PC version is able to run at native 4K and supports DLSS, FSR, XeSS for image reconstruction. PS5 Pro exhibits less upscaling artifacts with PSSR compared to DLSS, and it is particularly noticeable on character hair.
With regards to performance, the PS5 Pro version of The Last of Us Part 2 Remastered targets and maintains a frame rate of 60 fps. On VRR and 120 Hz supported displays, the frame rate can go even higher, On capable systems, the PC version can also run above 60 fps.
In terms of load times, the PS5 Pro takes the lead over the PC version of The Last of Us Part 2 Remastered by a few seconds.
On the whole, both the PS5 Pro and PC versions of The The Last of Us Part 2 Remastered deliver a largely equivalent experience. It’s hard to go wrong either way.
The Last of Us Part 2 Remastered introduces new gameplay modes over the original, including Guitar Free Play, which allows players to use characters like Ellie, Joel, and Gustavo (modeled after Santaolalla) in various locations with unlockable instruments such as Gustavo’s banjo. Lost Levels include three unfinished and discarded gameplay sequences, accompanied by an introduction from Druckmann and commentary from designers Pete Ellis and Banun Idris. Additionally, the game features a roguelike survival mode called No Return, featuring randomized combat encounters.