The Witcher Remake Will Remove “Bad” & “Outdated” Parts From The Original
CD Projekt Red and Rebel Wolves’ remake of The Witcher will remove all “bad” and “outdated” parts from the original game.
Speaking during an interview with Edge Magazine (via), Rebel Wolves CEO Jakub Rokosz, who worked on The Witcher 2 and The Witcher 3, mentioned that he he didn’t get the opportunity to work on the first game in Geralt’s trilogy, and the remake has now given him the chance to “give it the justice it deserves.”
Rokosz stated that the first order of business is to conduct an honest, down-to-earth analysis of which parts of the original The Witcher are “simply bad, outdated, and need to be remade”, while also highlighting the parts that are great, should be retained in the remake, or are “direct key pillars that can’t be discarded.” The Rebel Wolves CEO added that the development team will be looking to rearrange the good parts from the original in order to create something that is “both satisfying and still resonates with the feel of the original.”
It all sounds great on paper, but it remains to be seen to what extent the “bad” and “outdated” elements from the original will be replaced with modern ones. The combat system comes to mind as one of the less polished components of the first entry in Geralt’s trilogy. It would certainly be a good place to start with respect to the gameplay overhauls that the forthcoming remake is aiming to bring besides the obvious graphical ones. The remake is being developed using Unreal Engine 5, the same engine that will power the next trilogy.
The Witcher is a 2007 action role-playing game created by CD Projekt Red for Microsoft Windows and CD Projekt on OS X, based on Andrzej Sapkowski’s fantasy novel series of the same name. The game spawned two sequels, The Witcher 2: Assassins of Kings in 2011 and The Witcher 3: Wild Hunt in 2015.