Total War: WARHAMMER III Hotfix 6.0.5 Patch Notes: Azhag Spell Fixes, AI Improvements, and Performance Updates

by Ali Haider

Total War: WARHAMMER III Hotfix 6.0.5 is available now for PC and contains minor improvements and bug fixes related to the game.

Key highlights include restoring Azhag’s missing spells (Spirit Leech and Aspect of the Dreadknight), improving AI behavior during battles with reinforcements, and optimizing campaign map camera movement for smoother late-game performance. The update also addresses bugs in Nurgle faction mechanics, UI stuttering, and animation issues for units like the Terracotta Sentinel and Ushabti Great Bows. Multiplayer fixes and audio improvements for battle maps like Greed Grove and Thundering Falls are also included.

Total War: WARHAMMER III Hotfix 6.0.5 Complete Patch Notes

Performance

  • Fixed a rare VFX-related crash during battles.

Campaign

  • General/Gameplay:
    • Fixed Nurgle factions not receiving Infection rewards from sacking or razing settlements.
    • Corrected the Blood Pilgrimage mission to only complete when recruiting specified units.
  • Skill Tree:
    • Restored Azhag’s access to Spirit Leech and Aspect of the Dreadknight.
  • UI/UX:
    • Improved campaign map camera movement, especially in late-game scenarios.
    • Fixed the Undo assigned skill points button remaining clickable in the Character Details panel.
    • Corrected the Collect income checkbox display.
    • Reduced stuttering when hovering over unit cards in Campaign and Battle UI.

Battle

  • General/Gameplay:
    • Fixed ranged units clumping and getting stuck when repositioning.
    • Resolved red vegetation VFX on The Forbidden Fens map.
  • AI:
    • Fixed attacking AI remaining idle too long during battles with multiple reinforcements.
  • Animations:
    • Adjusted the Terracotta Sentinel’s splash attack victim limit.
    • Fixed weapon snapping during animation transitions for the Terracotta Sentinel.
    • Corrected Ushabti Great Bows’ equip/unequip animations.
    • Improved matched combat animations for Bonebreaker and Terrorgeist mounts against Cathayan units.
  • UI/UX:
    • Fixed AI stats modifier resetting in Skirmish mode menus.

Multiplayer

  • Fixed Golgfag’s Mercenary Contracts mechanic breaking after Save/Load.

Audio

  • Added missing audio for water features on the Greed Grove battle map and corruption pools on the campaign map.
  • Improved SFX quality for the floating pyramid in the Black Pyramid end-game scenario.
  • Fixed environmental audio on the Thundering Falls subterranean battle map.
  • Removed human voices from sinking ship SFX for non-human factions.

Total War: WARHAMMER III is a turn-based strategy and real-time tactics game developed by Creative Assembly and published by Sega. It is the third installment in the Total War: WARHAMMER series, set in Games Workshop’s Warhammer Fantasy universe. The game combines grand strategy with epic battles, allowing players to command diverse factions, from the demonic forces of Chaos to the celestial armies of Cathay.

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